BETA - Insight for PlayStation is a work in progress

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PlayStation systems have changed once again requiring PlayTracker to rework our code, data for all PlayStation games is only current up to mid-February.

Insight is still learning about this game, data on this page is less reliable than usual.


The overlap graph shows a venn diagram of how the audiences of the game you are viewing and the game you have set to compare overlap. There are three important values here - the absolute overlap which is a percentage of the combined audiences of both games, and then the percentages of overlap for both games individually. So for example, if game A has 15 players and game B has 20 players with 5 players having both, the absolute overlap will be 10%.

Achievement activity over time

NOTICE: The compare feature is currently disabled for the achievement activity graph while we work out some kinks. The achievement activity graph shows how the total achievements earned in a game are spread out over the years. It uses internal PlayTracker user data (n=~3000) and is displayed as a relative percentage of all achievements earned.

New users over time

The new users over time graph shows the rate at which a game reached its current ownerbase using the time when a user earned their first achievement. It is a very rough approximation of lifetime sales. It uses internal PlayTracker user data (n=~3000) and is displayed as a relative percentage of all owners.

User interaction

The user interaction graph shows interactivity data with up to three values.
The first is "Played" which shows how many players have launched the game at least once. The second is "Active" which shows how many players have recently (2 weeks) launched the game. The last is "Perfected" and shows how many players have completed all the achievements for this game, provided the game has achievement support (otherwise this value will not show).
All three values are X% out of 100% where 100% are the total owners of the game. "Played" and "Active" percentages are calculated from Insight data (n=~50000) while "Perfected" is calculated from PlayTracker user data (n=~3000).

Concurrent players

The concurrent players graph shows how many players were playing a game at a given time, sampled from Steam. If only a date is given, it was a point in time on that date, not a peak or a sum of players. No internal PlayTracker data is used.

Popularity over time

The popularity over time graph shows PlayTracker's own "Popularity" metric for a game over time. "Popularity" is calculated from values like total owners, active owners, concurrent players, and more. An active owner is valued much higher than an inactive owner in "Popularity" calculation. It scales linearly - there are no diminishing returns.

Recent playtime

The recent playtime graph shows total estimated playtime (in hours) clocked for a game in the past two weeks. So if a player plays an hour on June 10th, that hour will display on the graph until June 24th. Uses Insight data (n=~50000).


The Geography chart shows how popular a game is in countries where there is enough data available while adjusting for the number of users from that country. So, for example, if players from a country equal 2% of our total userbase, but players from that country that play this game are 3% of that game's userbase, the score for that country will be 1.5.

Active players

The active players graph shows the number of users that launched a game in the past two weeks at a given point in time. So if a player plays on June 10th, that player will count as an active player on the graph until June 24th. Uses Insight data (n=~50000).