Popularity score
0
The
Popularity Score uses data like the amounts of total players and active players to
summarize how popular a game is in short numerical fashion. It scales up linearly, so a
score of 10 is twice as good as a score of 5.
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Stats
About game
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Release date
2006.06.30. (Original)
Genre
RacingSportArcadeDeveloper
Bugbear EntertainmentPorting
Virtual ProgrammingPublisher
Virtual ProgrammingStrategy FirstVivendi GamesEmpire InteractiveKonamiSupporting
Ringtail StudiosMode
MultiplayerSplit ScreenSingle PlayerPerspective
Third PersonFirst PersonTheme
ActionMore tags
DrivingMinigamesVehicular Combat Powerful cross-platform audience segmentation: try for free and purchase a subscription to unlock the ability to make your own Lenses.
Lens audience segmentation
Create an extremely specific audience segment according to filters like game ownership, playtime, achievement completion, and more. Once created, an audience segment can be explored via graphs and trending lists, but also applied to any game in order to see all kinds of data on how the two intersect.
User interaction
The user interaction graph shows interactivity data with up to three values. The first is "Played" which shows how many players have played the game for at least a minute. The second is "Active" which shows how many players have last played the game recently (2 weeks). The last is "Perfected" and shows how many players have completed all the achievements for this game, provided the game has achievement support (otherwise this value will not show). All three values are X% out of 100% where 100% are the total owners of the game.
Popularity over time
The popularity over time graph shows PlayTracker's own "Popularity" metric for a game over time. "Popularity" is calculated from values like total owners, active owners, concurrent players, and more. An active owner is valued much higher than an inactive owner in "Popularity" calculation. It scales linearly - there are no diminishing returns.