
Due to an issue with PlayTracker's XBOX sync implementation, XBOX platform data has been frozen to its' March 10th state and will remain frozen until April as we work to amend the disruption. We apologize for the inconvenience.
Insight is still learning about this game, data on this page is less reliable than usual.
Yearly achievement activity
The years achievement activity graph shows how the total achievements earned in a game are spread out over time, divided by years. It uses internal PlayTracker user data (n=~13000) and is displayed as a relative percentage of all achievements earned.
Monthly achievement activity
The monthly achievement activity graph shows how the total achievements earned in a game are spread out over time, divided by months. It uses internal PlayTracker user data (n=~13000) and is displayed as a relative percentage of all achievements earned.
New users over time
The new users over time graph shows the rate at which a game reached its current ownerbase using the time when a user earned their first achievement. It is a very rough approximation of lifetime sales. It uses internal PlayTracker user data (n=~13000) and is displayed as a relative percentage of all owners.
User interaction
The user interaction graph shows interactivity data with up to three values.
The first is "Played" which shows how many players have launched the game at least once. The second is "Active" which shows how many players have recently (2 weeks) launched the game. The last is "Perfected" and shows how many players have completed all the achievements for this game, provided the game has achievement support (otherwise this value will not show).
All three values are X% out of 100% where 100% are the total owners of the game. "Played" and "Active" percentages are calculated from Insight data (n=~500000) while "Perfected" is calculated from PlayTracker user data (n=~13000).
The first is "Played" which shows how many players have launched the game at least once. The second is "Active" which shows how many players have recently (2 weeks) launched the game. The last is "Perfected" and shows how many players have completed all the achievements for this game, provided the game has achievement support (otherwise this value will not show).
All three values are X% out of 100% where 100% are the total owners of the game. "Played" and "Active" percentages are calculated from Insight data (n=~500000) while "Perfected" is calculated from PlayTracker user data (n=~13000).
Popularity over time
The popularity over time graph shows PlayTracker's own "Popularity" metric for a game over time. "Popularity" is calculated from values like total owners, active owners, concurrent players, and more. An active owner is valued much higher than an inactive owner in "Popularity" calculation. It scales linearly - there are no diminishing returns.