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Boxart for Resident Evil: The Umbrella Chronicles
Resident Evil: The Umbrella Chronicles
on PlayStation (PS3)

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Boxart for RESIDENT EVIL 5
RESIDENT EVIL 5
on PlayStation (PS4)
14% audience match

Resident Evil 5 is the seventh video game in the Resident Evil series. It features similar gameplay to Resident Evil 4 utilizing the same over the shoulder view, but this time the environment plays a significant role. The player is now dependent on his partner more than in older games. When the partner's health bar drop down to 0, he will enter the dying stage where the health bar will flash red and gradually lower as he stays like this. Resident Evil 5 also features new types of enemies called Majini and mostly are of African descent.

Boxart for RESIDENT EVIL 6
RESIDENT EVIL 6
on PlayStation (PS4)
13% audience match

Resident Evil 6 is the ninth video game installment in the Resident Evil series. It continues the struggle against zombies infected by the new highly virulent C-virus. The game uses the same over-the-shoulder view as Resident Evil 4 and Resident Evil 5, however with a new gameplay mechanic that allows players to slowly move while shoot. Players can select between three scenarios featuring multiple characters and intertwined storylines, and within these scenarios both stories and action cross paths. At key moments during the game, up to four players can join together online to tackle a specific situation, with some stages seeing the usual partnerships swapped to further increase the depth of gameplay.

Boxart for RESIDENT EVIL 2
RESIDENT EVIL 2
on PlayStation (PS4)
11% audience match

Resident Evil 2 is a sequel to the first Resident Evil title. Like the previous game in the series, Resident Evil 2 is a 3D action-adventure using three-dimensional polygon characters over two-dimensional pre-rendered backgrounds, with the action viewed through a variety of cinematic fixed camera angles in each room. Players can choose to play as one of two possible characters; each goes through the same initial scenario but with differences in the type of weaponry they find and the people they meet along the way.

Boxart for Resident Evil 4
Resident Evil 4
on PlayStation (PS5)
11% audience match

Resident Evil 4 is the sixth installment in the Resident Evil series and is often noted for its departure from the fixed camera angles of earlier titles. It introduced an over-the-shoulder third-person perspective, faster-paced gunplay, and more dynamic controls. The game features larger, more open environments and a new AI system that enables enemies to coordinate attacks and attempt to corner the player. Enemies exhibit more human-like behavior, such as climbing ladders, opening doors, and using weapons.

Boxart for FINAL FANTASY XV
FINAL FANTASY XV
on PlayStation (PS4)
10% audience match

Play as Noctis, the Crown Prince of the Kingdom of Lucis, as you seek to reclaim your homeland from the imperial army. With your closest friends along for the ride, you’ll travel through the breath-taking world of Eos, encountering larger-than-life beasts and unforgiving enemies. Face thrilling combat as you learn to master your weaponry and magic skills by channeling the power of your ancestors.

Boxart for SILENT HILL 2
SILENT HILL 2
on PlayStation (PS5)
10% audience match
Boxart for Resident Evil 7: Biohazard
Resident Evil 7: Biohazard
on PlayStation (PS4)
9% audience match

Resident Evil 7: Biohazard is the first game of the Resident Evil series to switch from 3rd-person to fully 1st-person perspective. A complete refresh of gameplay systems simultaneously propels the survival horror experience to another level. It is as much horror as it is survival, boosting up scare elements and minimizing downright shooting action. The game allows use of Sony's PSVR Headset to play in VR mode.

Boxart for Tomb Raider: Definitive Edition
Tomb Raider: Definitive Edition
on PlayStation (PS4)
9% audience match

Tomb Raider explores the intense and gritty origin story of Lara Croft and her ascent from a young woman to a hardened survivor. Armed only with raw instincts and the ability to push beyond the limits of human endurance, Lara must fight to unravel the dark history of a forgotten island to escape its relentless hold.