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The MachinEGG Demo cover image
The MachinEGG Demo

The MachinEGG Demo

on Steam

Popularity score
The Popularity Score uses data like the amounts of total players and active players to summarize how popular a game is in short numerical fashion. It scales up linearly, so a score of 10 is twice as good as a score of 5.
~ 0K
estimated players
~ 0K
estimated active players
Insight is 90% certain that estimates for this game are accurate within a 100% interval (+- 0K).How are estimates calculated?
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Stats

14.1
average achievements

About game

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Release date
2026.10.08 (Steam)
Features
Single-player
Game Demo
Steam Achievements
Mouse Only Option
#category_playable_at_your_own_pace
Playable Without Timed Input
Save Anytime
Genre
Simulation
Developer
Quantum Games Studio
Publisher
Quantum Games Studio
Omnitag
Simulation
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Point & Click
Omnitag
Point & Click
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Idler
Omnitag
Idler
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Incremental
Omnitag
Incremental
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2d
Omnitag
2D
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Cute
Omnitag
Cute
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Colorful
Omnitag
Colorful
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Pixel Graphics
Omnitag
Pixel Graphics
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Cozy
Omnitag
Cozy
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Agriculture
Omnitag
Agriculture
Platform ID
5270240

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Lens audience segmentation

Create an extremely specific audience segment according to filters like game ownership, playtime, achievement completion, and more. Once created, an audience segment can be explored via graphs and trending lists, but also applied to any game in order to see all kinds of data on how the two intersect.

Yearly achievement activity

The yearly achievement activity graph shows how the total achievements earned by players in a game are spread out over time, divided into years. It is displayed as a relative percentage of all achievements earned.

Monthly achievement activity

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The monthly achievement activity graph shows how the total achievements earned by players in a game are spread out over time, divided into months. It is displayed as a relative percentage of all achievements earned.

New users over time

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The new users over time graph shows the rate at which a game reached its current playerbase using the time when a user earned their first achievement. It is a rough approximation of lifetime sales. It is displayed as a relative percentage of all owners.

User interaction

The user interaction graph shows interactivity data with up to three values. The first is "Played" which shows how many players have played the game for at least a minute. The second is "Active" which shows how many players have last played the game recently (2 weeks). The last is "Perfected" and shows how many players have completed all the achievements for this game, provided the game has achievement support (otherwise this value will not show). All three values are X% out of 100% where 100% are the total owners of the game.

User personalities

Veteran Collector
Has a huge library of games.
90% personality strength
Opposite personality: Fresh Recruit
Device Juggler
Plays across multiple platforms.
80% personality strength
Opposite personality: Platform Specialist
Deep Diver
Plays a few games a lot.
76% personality strength
Opposite personality: Intrepid Explorer
Indie Connoisseur
Seeks out niche titles.
74% personality strength
Opposite personality: Zeitgeist Enjoyer
Personalities are ways the players of this game stick out from the average based on a variety of stats.

Concurrent players

The concurrent players graph shows how many players were playing a game at a given time, sampled from Steam. If only a date is given, it was a point in time on that date, not a peak or a sum of players. No internal PlayTracker data is used.

Popularity over time

The popularity over time graph shows PlayTracker's own "Popularity" metric for a game over time. "Popularity" is calculated from values like total owners, active owners, concurrent players, and more. An active owner is valued much higher than an inactive owner in "Popularity" calculation. It scales linearly - there are no diminishing returns.

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