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Super Brawl Rush
on PlayStation (PS4)

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Boxart for Apollo Justice: Ace Attorney Trilogy
Apollo Justice: Ace Attorney Trilogy
on PlayStation (PS4)
12% audience match

Court is back in session with Apollo Justice: Ace Attorney Trilogy! Featuring three games - Apollo Justice: Ace Attorney, Phoenix Wright: Ace Attorney - Dual Destinies, and Phoenix Wright: Ace Attorney - Spirit of Justice - join Apollo Justice on his journey to bring order to the courts and bring an end to the dark age of the law!

Boxart for Persona 4 Arena Ultimax Trophies
Persona 4 Arena Ultimax Trophies
on PlayStation (PS4)
4% audience match

Persona 4 Arena Ultimax is a fighting video game developed by Arc System Works and Atlus. It is the direct sequel to Persona 4 Arena, which is itself a follow-up to the role-playing game Persona 4. The game was originally released in Japanese arcades on November 28, 2013, and later ported to home consoles. Unlike the previous game, it is not region locked.

Boxart for ULTIMATE MARVEL VS. CAPCOM® 3
ULTIMATE MARVEL VS. CAPCOM® 3
on PlayStation (PS4)
2% audience match

Marvel vs. Capcom 3: Fate of Two Worlds is a crossover fighting game developed by Capcom in collaboration with Eighting. The game features characters from both Capcom's video game franchises and comic book series published by Marvel Comics. It was released for the PlayStation 3 and Xbox 360 consoles in February 2011. It is the fifth installment of the Marvel vs. Capcom franchise and the first to use three-dimensional character models instead of sprites. In Marvel vs. Capcom 3, players select a team of three characters to engage in combat and attempt to knock out their opponents. It features similar tag team game mechanics to earlier games in the series, along with new methods of play designed to make the game more accessible to new players. The game was produced by Ryota Niitsuma, who had previously worked on Tatsunoko vs. Capcom: Ultimate All-Stars, which utilizes the same simplified three-button attack system. The game received generally positive reviews from critics, who praised its gameplay and character roster, while criticizing its online component and lack of features and game modes. More than 2 million units were shipped worldwide a month after its debut, rendering it a commercial success. Less than a year after its release, Capcom announced an updated version of the game, titled Ultimate Marvel vs. Capcom 3. The standalone update was released in November 2011, and featured additional characters, stages, and gameplay tweaks.

Boxart for The Wolf Among Us
The Wolf Among Us
on PlayStation (PS4)
2% audience match

The Wolf Among Us is a five-episode series from the creators of the 2012 Game of the Year: The Walking Dead. Based on Fables (DC Comics/Vertigo), an award-winning comic book series, it is an often violent, mature and hard-boiled thriller where the characters and creatures of myth, lore and legend are real and exist in our world. As Bigby Wolf - The Big Bad Wolf in human form - you will discover that the brutal, bloody murder of a Fable is just a taste of things to come, in a game series where your every decision can have enormous consequences.

Boxart for A Plague Tale: Innocence
A Plague Tale: Innocence
on PlayStation (PS4)
2% audience match

A Plague Tale: Innocence is a third-person action-adventure game set in 14th-century France during the Black Death. Players control Amicia, a young girl protecting her little brother Hugo as they flee the Inquisition and navigate environments overrun by swarms of plague rats. Gameplay combines stealth, puzzle-solving, and light combat, with an emphasis on using fire and light to manage the rat hordes.

Boxart for Resident Evil 4
Resident Evil 4
on PlayStation (PS4)
2% audience match

Resident Evil 4 is the sixth installment in the Resident Evil series and is often noted for its departure from the fixed camera angles of earlier titles. It introduced an over-the-shoulder third-person perspective, faster-paced gunplay, and more dynamic controls. The game features larger, more open environments and a new AI system that enables enemies to coordinate attacks and attempt to corner the player. Enemies exhibit more human-like behavior, such as climbing ladders, opening doors, and using weapons.

Boxart for STREET FIGHTER 6
STREET FIGHTER 6
on PlayStation (PS4)
2% audience match

The evolution of fighting games starts with our traditional Fighting Ground, and then we're turning the genre on its head with World Tour and Battle Hub for a total of three modes where anyone can play to their liking. No one starts off as a champion. You get there step by step, punch by punch. Take up the challenge and bring your game to the next level.