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Iconic PlayStation hero, Sackboy returns in an all-new 3D adventure with a deeply immersive and expressive control scheme. Players can go on this epic platforming journey solo-style, or they can team up with friends for collaborative, chaotic multiplayer fun.
Go dimension-hopping with Ratchet and Clank as they take on an evil emperor from another reality. Jump between action-packed worlds and beyond at mind-blowing speeds, complete with dazzling visuals and an insane arsenal.
Crash Bandicoot for the ExEn (Execution Engine) is a platformer in the side-scrolling vein. It takes much from the original games in the series, but even more from the GBA games. As usual, Crash can run, spin, jump, crawl, slide, and belly flop. There are Wumpa Fruits, Gems, and Crystals to be collected in the levels. Recognizable icons such as crates and enemies like carnivorous plants can be found through the game's 18 levels, which are divided into four different sections. Each level is quite short, but it adds to the challenge that you don't have any checkpoints or extra lives. If you get hurt then the level is restarted.
Crash Bandicoot: Warped is the third game in the Crash Bandicoot series and the first to feature Coco as a playable character. The player takes control of Crash and Coco Bandicoot, who must travel back and forward in time and gather 25 crystals before Uka Uka and Doctor Neo Cortex can do so. Much of the game takes place in the Time Twister which acts as the hub area of the game. The Time-Twister is split up into five chambers, each chamber has five buttons that open portals to different levels. The goal in each level is to find and obtain the crystal hidden in the level. Crash Bandicoot: Warped was lauded by critics in many areas, and the game has been considered one of the best video games of all time.
Horizon Forbidden West continues Aloy’s story as she moves west to a far-future America to brave a majestic, but dangerous frontier where she’ll face awe-inspiring machines and mysterious new threats.
Resident Evil 4 is the sixth installment in the Resident Evil series and is often noted for its departure from the fixed camera angles of earlier titles. It introduced an over-the-shoulder third-person perspective, faster-paced gunplay, and more dynamic controls. The game features larger, more open environments and a new AI system that enables enemies to coordinate attacks and attempt to corner the player. Enemies exhibit more human-like behavior, such as climbing ladders, opening doors, and using weapons.