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Mortal Kombat: Deadly Alliance
on RetroAchievements (PlayStation 2)

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Resident Evil 4
on RetroAchievements (PlayStation 2)
30% audience match

Resident Evil 4 is the sixth installment in the Resident Evil series and is often noted for its departure from the fixed camera angles of earlier titles. It introduced an over-the-shoulder third-person perspective, faster-paced gunplay, and more dynamic controls. The game features larger, more open environments and a new AI system that enables enemies to coordinate attacks and attempt to corner the player. Enemies exhibit more human-like behavior, such as climbing ladders, opening doors, and using weapons.

Boxart for Final Fantasy V: Advance [Subset - Four Job Fiesta]
Final Fantasy V: Advance [Subset - Four Job Fiesta]
on RetroAchievements (Game Boy Advance)
30% audience match
Boxart for Jak and Daxter: The Precursor Legacy
Jak and Daxter: The Precursor Legacy
on RetroAchievements (PlayStation 2)
21% audience match

Jak and Daxter: The Precursor Legacy is a 2001 platform video game developed by Naughty Dog and published by Sony Computer Entertainment for the Sony PlayStation 2 on December 4, 2001, as the first game of the Jak and Daxter series. The game follows the protagonist, a young teenager named Jak, as he tries to help his friend Daxter after he is transformed into an "ottsel", a fictional hybrid of an otter and a weasel. The game offers a large range of missions, collectables and objectives, often in the form of minigames, which provide a variety of gameplay experiences, as well as puzzles and platforming stages, which are completed by the player to proceed with the story.

Boxart for Final Fantasy VI
Final Fantasy VI
on RetroAchievements (SNES/Super Famicom)
15% audience match

Final Fantasy VI is the sixth main installment in the Final Fantasy series, developed and published by Square. It was the final title in the series to feature two-dimensional graphics, and the first story that did not revolve around crystals. The game gives players up to fourteen playable characters, the largest cast in the series, and features the Active Time Battle pseudo-turn based menu command system. A party can consist of up to four characters, though some events require the player to assemble three different parties of up to four and switch between them. Each character has a unique command ability, such as Terra's Trance, Locke's Steal, Edgar's Tools or Sabin's Blitz, and can also learn Magic spells from earning AP from battles with magicite equipped. Each character's rare Desperation Attack will randomly activate after using the Attack command when at critical health.

Boxart for Ratchet & Clank
Ratchet & Clank
on RetroAchievements (PlayStation 2)
14% audience match

Ratchet & Clank is a 3D platform-adventure game featuring the protagonists Ratchet, a furry alien creature, and Clank, a small robot. The two travel across the galaxy in search of Captain Qwark and ultimately become involved in an effort to prevent a threat to the galaxy. The game follows conventions established by earlier 3D platform games such as Rayman, Sonic, and Mario while introducing its own mechanics and structure. Its levels consist of large environments with detailed buildings and distant areas that can often be reached and explored. The game also includes several gameplay sequences outside its standard platforming, including space combat and first-person turret sections resembling Missile Command. The game contains more than twenty levels, each set on a different planet, along with numerous real-time cutscenes that develop the story. Progression is partly non-linear, requiring the player to revisit previous planets to complete objectives and offering multiple routes through portions of the game. Ratchet can also acquire or purchase a range of weapons, gadgets, and accessories, each providing different functions in combat, exploration, or puzzle-solving.

Boxart for Super Smash Bros. Melee
Super Smash Bros. Melee
on RetroAchievements (GameCube)
14% audience match

A crossover platform fighting game featuring characters from Nintendo franchises including Mario, The Legend of Zelda, Star Fox, Pokémon, and Fire Emblem. Unlike traditional fighters, the goal is to knock opponents off the stage rather than deplete a health bar. Damage accumulates as a percentage, increasing the distance a character is launched when hit. Players use simple one-button inputs combined with joystick directions to execute moves. The game supports up to four players simultaneously and includes various single-player modes alongside its multiplayer focus. Its fast-paced, aggressive gameplay fostered a long-running competitive esports scene that persisted well beyond the game's original lifespan.

Boxart for FINAL FANTASY V (Old ver.)
FINAL FANTASY V (Old ver.)
on Steam
2% audience match

Return to the classic medieval tale of magic, monsters and friendship as FINAL FANTASY V comes to PC!