Concept Destruction cover image

More games like Concept Destruction

More games like
Boxart for Concept Destruction
Concept Destruction
on PlayStation (PS5)

Track your cross-platform game library with PlayTracker

Create an account for free, link your accounts like PlayStation (PS5), and create your ultimate gaming profile!
Create account
Based on total audience overlap on PlayTracker,
players who liked Concept Destruction also liked:
Boxart for Burnout Paradise Remastered
Burnout Paradise Remastered
on PlayStation (PS4)
4% audience match

Evolve or die. For Paradise, we knew we had to change everything. Burnout was a killer arcade driving game, but for a new generation of hardware and connected player Burnout had to become something more ambitious. Closed tracks made way for an expansive, open city, and we seamlessly synced your friends into the action and let you loose on a heap of cool challenges that unsurprisingly rewarded you for driving like a lunatic. Hey, it’s us after all.

Boxart for Life Is Strange™
Life Is Strange™
on PlayStation (PS4)
2% audience match

Life Is Strange is a five part episodic game that sets out to revolutionize story based choice and consequence games by allowing the player to rewind time and affect the past, present and future.

Boxart for Far Cry® Primal
Far Cry® Primal
on PlayStation (PS4)
2% audience match

Gamers play as TAKKAR, a seasoned hunter and the last surviving member of his hunting group. Arriving in the majestic and savage land of Oros, players will pursue one single goal; survive in a world where humans are the prey. They will meet a cast of memorable characters who will help them push back and tame the dangers of the wild. Players will journey as the first human to tame the wilderness and rise above extinction. Along the way, they will have to hunt for food, master fire, fend off fierce predators, craft weapons and tools partly from the bones of slain beasts, and face off against other tribes to conquer Oros.

Boxart for Tales from the Borderlands
Tales from the Borderlands
on PlayStation (PS4)
2% audience match

Tales from the Borderlands is a five part episodic game series. Set on the unforgiving world of Pandora after the events seen in Borderlands 2, this is a story full of Borderlands' trademark humor, following two adventurers on their quest for greatness.

Boxart for Need for Speed™ Rivals
Need for Speed™ Rivals
on PlayStation (PS4)
2% audience match

Players assume the role of both cops and lawbreakers in Need for Speed: Rivals, which is the inaugural outing of Ghost Games – the rebranded EA Gothenburg studio in Sweden. Ghost Games is made up of talent moved over from UK-based Criterion Games, best known for its work on the Burnout series and shooter Black, along with former DICE staff.

Boxart for Tomb Raider: Definitive Edition
Tomb Raider: Definitive Edition
on PlayStation (PS4)
2% audience match

Tomb Raider explores the intense and gritty origin story of Lara Croft and her ascent from a young woman to a hardened survivor. Armed only with raw instincts and the ability to push beyond the limits of human endurance, Lara must fight to unravel the dark history of a forgotten island to escape its relentless hold.

Boxart for Far Cry® 3 Classic Edition
Far Cry® 3 Classic Edition
on PlayStation (PS4)
2% audience match

Explore an island playground as stunningly beautiful as it is diverse – from mountain ranges to swampy grasslands and white sandy beaches. Fight your way through the island’s towns, temples, river ports and more. Encounter a diverse and realistic cast of characters, including one of Far Cry’s most notorious villains: Vaas Montenegro. Dive into this deep and enriching story where morals are questionable and hope is all but abandoned.

Boxart for RESIDENT EVIL 2
RESIDENT EVIL 2
on PlayStation (PS4)
2% audience match

Resident Evil 2 is a sequel to the first Resident Evil title. Like the previous game in the series, Resident Evil 2 is a 3D action-adventure using three-dimensional polygon characters over two-dimensional pre-rendered backgrounds, with the action viewed through a variety of cinematic fixed camera angles in each room. Players can choose to play as one of two possible characters; each goes through the same initial scenario but with differences in the type of weaponry they find and the people they meet along the way.