Chronicles of Teddy : Harmony of Exidus cover image

More games like Chronicles of Teddy : Harmony of Exidus

More games like
Boxart for Chronicles of Teddy : Harmony of Exidus
Chronicles of Teddy : Harmony of Exidus
on PlayStation (PS4)

Track your cross-platform game library with PlayTracker

Create an account for free, link your accounts like PlayStation (PS4), and create your ultimate gaming profile!
Create account
Based on total audience overlap on PlayTracker,
players who liked Chronicles of Teddy : Harmony of Exidus also liked:
Boxart for Persona 5
Persona 5
on PlayStation (PS3,PS4)
2% audience match

Persona 5, a turn-based JRPG with visual novel elements, follows a high school student with a criminal record for a crime he didn't commit. Soon he meets several characters who share similar fates to him, and discovers a metaphysical realm which allows him and his friends to channel their pent-up frustrations into becoming a group of vigilantes reveling in aesthetics and rebellion while fighting corruption.

Boxart for Monster Hunter: World
Monster Hunter: World
on PlayStation (PS4)
2% audience match

Welcome to a new world! Take on the role of a hunter and slay ferocious monsters in a living, breathing ecosystem where you can use the landscape and its diverse inhabitants to get the upper hand. Hunt alone or in co-op with up to three other players, and use materials collected from fallen foes to craft new gear and take on even bigger, badder beasts!

Boxart for Until Dawn
Until Dawn
on PlayStation (PS4)
2% audience match

Until Dawn is an interactive drama survival horror video game. It was originally planned as a first-person game for the PlayStation 3's motion controller PlayStation Move, but the motion controls were later dropped when it became a PlayStation 4 exclusive game. Until Dawn is designed to be played multiple times, as players will miss out on quite a bit of content with a single playthrough. Each will last about nine hours in length and the game mechanics utilize a new in-game system called the "Butterfly Effect" in which any choice of action by the player may cause unforeseen consequences later on. For example, locating a weapon in an earlier chapter may allow the player to pick it up down the line when a chase scene leads back to the same room. Throughout the game, players will make difficult decisions during ethical or moral dilemmas, such as sacrificing one character to save another. The Butterfly Effect system blurs the line between right and wrong decisions and it is possible for players to keep all eight characters alive as well as having all eight of them die, allowing for many different paths and scenarios as well as offering several different endings. Until Dawn has a strict auto-save system to prevent players from reloading a previous save file to an earlier point in the game if they regret an in-game decision they have made. The only way to change the player's choice is to restart the game from the beginning or continue to the end and start a new game. In a developer interview, it has been said that Until Dawn has "hundreds of endings". Different endings have different variations depending on the combination of characters alive at the end of the game. The gameplay is focused on exploration, quick-time events and discovering clues as well as making decisions. There is an in-game system that will keep track of all of the clues and secrets players have discovered in total, even if there are multiple playthroughs; these clues will allow the player to piece together the mysteries of Blackwood. In terms of the gameplay mechanics and theme, Until Dawn has been noted to be similar to Heavy Rain and Beyond: Two Souls. Until Dawn was met with a positive critical response upon release, with praise directed at the visuals, choice mechanic, horror elements, music, voice acting and gameplay design. Most of the criticism the game drew was concerning the story, mostly the second half, camera angles, character movements and partially linear plot.

Boxart for FINAL FANTASY XV
FINAL FANTASY XV
on PlayStation (PS4)
2% audience match

Play as Noctis, the Crown Prince of the Kingdom of Lucis, as you seek to reclaim your homeland from the imperial army. With your closest friends along for the ride, you’ll travel through the breath-taking world of Eos, encountering larger-than-life beasts and unforgiving enemies. Face thrilling combat as you learn to master your weaponry and magic skills by channeling the power of your ancestors.

Boxart for NieR:Automata
NieR:Automata
on PlayStation (PS4)
2% audience match

NieR: Automata tells the story of androids 2B, 9S and A2 and their battle to reclaim the machine-driven dystopia overrun by powerful machines.

Boxart for The Order: 1886
The Order: 1886
on PlayStation (PS4)
2% audience match

The Order: 1886 introduces players to a unique vision of Victorian-Era London where Man uses advanced technology to battle a powerful and ancient foe. As a member of an elite order of knights, join a centuries-old war that will determine the course of history forever.

Boxart for Diablo III: Reaper of Souls
Diablo III: Reaper of Souls
on PlayStation (PS4)
2% audience match

Diablo III is the third installment in Blizzard's franchise. The game, like its predecessors, is a dungeon crawler in which the player fights against hordes of enemies ranging from beasts and undead to actual demons. The game has four acts, two game modes (normal and hardcore) as well as four difficulty levels: Normal, Nightmare, Hell and Inferno. A new addition to Diablo III is the auction house, where items are exchanged for in-game gold or real money, also usable to purchase Blizzard merchandise. The game features a wide array of achievements earned upon meeting certain requirements.

Boxart for Dragon Age™: Inquisition
Dragon Age™: Inquisition
on PlayStation (PS4)
2% audience match

Dragon Age: Inquisition is a role-playing game and the third main game in the Dragon Age series. It is set in the Thedas continent, the same fantasy world as the two previous games. It consist of two large countries: Ferelden (from Dragon Age: Origins) and Orlais, as well as the land inbetween. True to the spirit of the series the character can be customized for appearance, sex, class and race. The available races are dwarf, elf, human, and Qunari and the classes are mage, rogue, and warrior with three specializations each. To grow the Inquisition experience needs to be earned by completing quests, which allows the player to further define allegiances and pursue romances. A custom party can be defined and each member benefits from experience as it opens up access to better weapons and more abilities. Power points open up new areas and Inquisition points define the influence over the region; each new level provides a perk that benefits the entire Inquisition.