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In Mad Max, the player takes on the role of titular character Mad Max; a dangerous melee fighter and can use his attacks to kill almost anyone. His weapon of choice is his shotgun. He is assisted by another man called Chumbucket. Chum mainly works with Max to build and upgrade the Magnum Opus vehicle. Mad Max will feature a variety of weapons which Max can use to defeat enemies. Though the shotgun is Max's weapon of choice, ammo is scarce, and so melee options are the smarter way to go. The 'thunderstick' is an explosive weapon that can be lanced into an enemy's chest, crackling like a lit dynamite fuse before blowing the victim to smithereens. The Harpoon is also one of Max's favorite weapon though it can only be used in-vehicle with Chum riding along. Max's Magnum Opus can be combined with a speedy V12 engine and powerful ramming ability to destroy enemies's vehicles and weaponry. When simultaneously driving and aiming, the game enters slow-motion and allows you to toggle between targets. Not much is known about the vehicular combat and its features. Mad Max will feature crafting system which can be used to craft new weapons and tools. Max's garage can also be used to change and modify the car's engines, chassis, wheels, body works including paint treatment and the “shell” of the auto-mobile and the car’s weight and attributes update accordingly. Max can also be upgraded though it's plans hasn't fully been implemented. Many choices are given in the game, such as, either playing silently or aggressively. Max can also get guidance from Chum about how he can complete his objectives strategically. However, its largely up to the player how he can complete the objectives.
Metal Gear Solid V: The Phantom Pain is the sequel to Metal Gear Solid V: Ground Zeroes and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.
Until Dawn is an interactive drama survival horror video game. It was originally planned as a first-person game for the PlayStation 3's motion controller PlayStation Move, but the motion controls were later dropped when it became a PlayStation 4 exclusive game. Until Dawn is designed to be played multiple times, as players will miss out on quite a bit of content with a single playthrough. Each will last about nine hours in length and the game mechanics utilize a new in-game system called the "Butterfly Effect" in which any choice of action by the player may cause unforeseen consequences later on. For example, locating a weapon in an earlier chapter may allow the player to pick it up down the line when a chase scene leads back to the same room. Throughout the game, players will make difficult decisions during ethical or moral dilemmas, such as sacrificing one character to save another. The Butterfly Effect system blurs the line between right and wrong decisions and it is possible for players to keep all eight characters alive as well as having all eight of them die, allowing for many different paths and scenarios as well as offering several different endings. Until Dawn has a strict auto-save system to prevent players from reloading a previous save file to an earlier point in the game if they regret an in-game decision they have made. The only way to change the player's choice is to restart the game from the beginning or continue to the end and start a new game. In a developer interview, it has been said that Until Dawn has "hundreds of endings". Different endings have different variations depending on the combination of characters alive at the end of the game. The gameplay is focused on exploration, quick-time events and discovering clues as well as making decisions. There is an in-game system that will keep track of all of the clues and secrets players have discovered in total, even if there are multiple playthroughs; these clues will allow the player to piece together the mysteries of Blackwood. In terms of the gameplay mechanics and theme, Until Dawn has been noted to be similar to Heavy Rain and Beyond: Two Souls. Until Dawn was met with a positive critical response upon release, with praise directed at the visuals, choice mechanic, horror elements, music, voice acting and gameplay design. Most of the criticism the game drew was concerning the story, mostly the second half, camera angles, character movements and partially linear plot.
Discover the most diverse Far Cry world ever created. With terrain spanning from lush forests to the snowcapped Himalayas, the entire world is alive… and deadly. From leopards, rhinos, black eagles, and vicious honey badgers, Kyrat is home to abundant wildlife. As you embark on your hunt for resources, know that something may be hunting you... Scout enemy territory from above in the all-new gyrocopter and then plummet back to earth in your wing suit. Climb aboard the back of a six-ton elephant and unleash its raw power on your enemies. Choose the right weapon for the job, no matter how insane or unpredictable that job might be. With a diverse arsenal, you’ll be prepared for anything.
Battlefield 4 is the genre-defining action blockbuster created by Dice, and made from moments that blur the line between game and glory, moments found only in Battlefield. Go to Boot Camp to learn the basics of Battlefield 4's engaging single player and intense multiplayer mode. Here you'll also find intel on Levolution, Commander Mode, Naval Warfare and many more exciting game features.
The Mediterranean republic of Medici is suffering under the brutal control of General Di Ravello, a dictator with an insatiable appetite for power. Enter Rico Rodriguez, a man on a mission to destroy the General’s hold on power by any means necessary. With over 400 square miles of complete freedom from sky to seabed and a huge arsenal of weaponry, gadgets and vehicles, prepare to unleash chaos in the most creative and explosive ways you can imagine.
Dying Light is a first-person, action survival horror game set in a vast and dangerous open world. During the day, players traverse an expansive urban environment overrun by a vicious outbreak, scavenging the world for supplies and crafting weapons to defend against the growing infected population. At night, the hunter becomes the hunted, as the infected become aggressive and more dangerous. Most frightening are the predators which only appear after sundown. Players must use everything in their power to survive until the morning’s first light.