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Violetti Goottii
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Crash Bandicoot: Warped
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Crash Bandicoot: Warped is the third game in the Crash Bandicoot series and the first to feature Coco as a playable character. The player takes control of Crash and Coco Bandicoot, who must travel back and forward in time and gather 25 crystals before Uka Uka and Doctor Neo Cortex can do so. Much of the game takes place in the Time Twister which acts as the hub area of the game. The Time-Twister is split up into five chambers, each chamber has five buttons that open portals to different levels. The goal in each level is to find and obtain the crystal hidden in the level. Crash Bandicoot: Warped was lauded by critics in many areas, and the game has been considered one of the best video games of all time.

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Need for Speed™ Payback
on PlayStation (PS4)
2% audience match

"This explosive adventure is filled with intense heist missions, high stakes car battles, epic cop pursuits and jaw dropping set pieces. It’s blockbuster gameplay never before seen from the series, fueled by a gripping story of betrayal and revenge. With Need for Speed: Payback, it’s no longer just about being the first to cross the finish line or racing to prove to be the best, it’s about building the perfect ride, getting behind the wheel and playing out an action driving fantasy. Set in the underworld of Fortune Valley, players will drive as three distinct characters reunited by a quest for vengeance against The House, a nefarious cartel that rules the city’s casinos, criminals and cops. They will take on a variety of challenges and events as Tyler, the Racer; Mac, the Showman; and Jess, the Wheelman to earn the respect of the underground. Featuring the deepest customization from the series, players can truly craft a personalized and unique ride, or spend hours finding and tuning an abandoned derelict into a supercar. They can then push their cars to the limit and raise the stakes by betting on their own performance, where they can either multiply their winnings or risk losing it all."

Boxart for METAL GEAR SOLID V: THE PHANTOM PAIN
METAL GEAR SOLID V: THE PHANTOM PAIN
on PlayStation (PS4)
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Metal Gear Solid V: The Phantom Pain is the sequel to Metal Gear Solid V: Ground Zeroes and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.

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Uncharted 3: Drake’s Deception™ Remastered
on PlayStation (PS4)
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A search for the fabled "Atlantis of the Sands" propels fortune hunter Nathan Drake on a trek into the heart of the Arabian Desert. When the terrible secrets of this lost city are unearthed, Drake's quest descends into a desperate bid for survival that strains the limits of his endurance and forces him to confront his deepest fears.

Boxart for Until Dawn
Until Dawn
on PlayStation (PS4)
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Until Dawn is an interactive drama survival horror video game. It was originally planned as a first-person game for the PlayStation 3's motion controller PlayStation Move, but the motion controls were later dropped when it became a PlayStation 4 exclusive game. Until Dawn is designed to be played multiple times, as players will miss out on quite a bit of content with a single playthrough. Each will last about nine hours in length and the game mechanics utilize a new in-game system called the "Butterfly Effect" in which any choice of action by the player may cause unforeseen consequences later on. For example, locating a weapon in an earlier chapter may allow the player to pick it up down the line when a chase scene leads back to the same room. Throughout the game, players will make difficult decisions during ethical or moral dilemmas, such as sacrificing one character to save another. The Butterfly Effect system blurs the line between right and wrong decisions and it is possible for players to keep all eight characters alive as well as having all eight of them die, allowing for many different paths and scenarios as well as offering several different endings. Until Dawn has a strict auto-save system to prevent players from reloading a previous save file to an earlier point in the game if they regret an in-game decision they have made. The only way to change the player's choice is to restart the game from the beginning or continue to the end and start a new game. In a developer interview, it has been said that Until Dawn has "hundreds of endings". Different endings have different variations depending on the combination of characters alive at the end of the game. The gameplay is focused on exploration, quick-time events and discovering clues as well as making decisions. There is an in-game system that will keep track of all of the clues and secrets players have discovered in total, even if there are multiple playthroughs; these clues will allow the player to piece together the mysteries of Blackwood. In terms of the gameplay mechanics and theme, Until Dawn has been noted to be similar to Heavy Rain and Beyond: Two Souls. Until Dawn was met with a positive critical response upon release, with praise directed at the visuals, choice mechanic, horror elements, music, voice acting and gameplay design. Most of the criticism the game drew was concerning the story, mostly the second half, camera angles, character movements and partially linear plot.

Boxart for Assassin's Creed® Origins
Assassin's Creed® Origins
on PlayStation (PS4)
2% audience match

Assassin’s Creed Origins is an action-adventure game set in ancient Egypt at the end of the Ptolemaic era. The story follows Bayek, a Medjay tasked with protecting the people, as personal tragedy draws him into a wider conflict that leads to the origins of the Assassin Brotherhood. The game features a large open-world recreation of Egypt, including cities, deserts, and the Nile, with an increased emphasis on exploration. Gameplay combines stealth, melee and ranged combat, and role-playing elements such as character leveling, skill trees, and gear progression.

Boxart for Life Is Strange™
Life Is Strange™
on PlayStation (PS4)
2% audience match

Life Is Strange is a five part episodic game that sets out to revolutionize story based choice and consequence games by allowing the player to rewind time and affect the past, present and future.

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Fortnite
on PlayStation (PS4)
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Fortnite is a free-to-play online game where you and your friends can create, play and battle. Be the last player standing in Battle Royale and Zero Build, experience a concert or live event, or discover over a million creator-made games, including racing, parkour, zombie survival and more.