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Umihara Kawase
on RetroAchievements (SNES/Super Famicom)

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Boxart for Tokyo Xtreme Racer: Zero
Tokyo Xtreme Racer: Zero
on RetroAchievements (PlayStation 2)
33% audience match

Tokyo Xtreme Racer Zero is a racing game developed by Genki for PlayStation 2. Despite its name, it is set between Tokyo Xtreme Racer 2 and Drift, and has enhanced sound and graphics. The game was released in Japan as Shutokou Battle 0, but was also a release in North America. The game was released in a PAL version in Europe and Australia under the title Tokyo Xtreme Racer (not to be confused with the Dreamcast title of the same name). This is the first game in the series that has been released on a platform other than the Dreamcast. Zero was originally to be released on the Dreamcast but was then canceled and moved to the PlayStation 2. The Tokyo Xtreme Racer series has produced a total of six games, the first four being U.S. localizations of the first four Shutokou Battle series games and the final two being U.S. localizations of the first and third Kaido Battle series games.

Boxart for Kingdom Hearts
Kingdom Hearts
on RetroAchievements (PlayStation 2)
26% audience match

Kingdom Hearts brings back the gameplay elements featured in the original Kingdom Hearts, though it was developed exclusively for V Cast, Verizon Wireless's broadband services. Sora moves similar to a tank, with one button on the control pad moving him forward, another moving him backwards, and two more turning him left or right. Even with these new controls, Sora can still perform a number of moves aside from running and jumping. He can climb trees and ladders, grasp the edges of platforms and pull himself up, lift and throw objects, and use the Keyblade to slide down zip lines. Sora can still use the Keyblade and also magic, the first spell he learns being Blizzard, to fight like in Kingdom Hearts. Munny and Experience are still earned by defeating Heartless. As opposed to Kingdom Hearts, however, Kingdom Hearts introduced "assistant characters," such as the Caterpillar and Swordman Parrot, as opposed to guest party members.

Boxart for Phantasy Star Online Episode I & II Plus
Phantasy Star Online Episode I & II Plus
on RetroAchievements (GameCube)
25% audience match

Create your own character from one of three races (Android, Human, or Newman) and choose a class (Hunter, Ranger, or Force type) to journey through the new world of Ragol. Play with up to 3 other people. Progress through 4 difficulties and complete side quest story lines to unlock better items.

Boxart for Final Fantasy VI
Final Fantasy VI
on RetroAchievements (SNES/Super Famicom)
22% audience match

Final Fantasy VI is the sixth main installment in the Final Fantasy series, developed and published by Square. It was the final title in the series to feature two-dimensional graphics, and the first story that did not revolve around crystals. The game gives players up to fourteen playable characters, the largest cast in the series, and features the Active Time Battle pseudo-turn based menu command system. A party can consist of up to four characters, though some events require the player to assemble three different parties of up to four and switch between them. Each character has a unique command ability, such as Terra's Trance, Locke's Steal, Edgar's Tools or Sabin's Blitz, and can also learn Magic spells from earning AP from battles with magicite equipped. Each character's rare Desperation Attack will randomly activate after using the Attack command when at critical health.

Boxart for Mario & Luigi: Superstar Saga
Mario & Luigi: Superstar Saga
on RetroAchievements (Game Boy Advance)
17% audience match

An evil witch has replaced Princess Peach's fair speech with explosives! Mario and Luigi must once again come to her rescue, but this time they employ the help of Bowser, their sworn enemy. Mario and Luigi must learn new moves and combine powers to fight off enemies and move closer to the witch's castle. Guide this unlikely bunch through an abundance of minigames such as Border Jump and Mystery Carts. Combine the powers of Mario and Luigi to pull off special tag-team moves. Immerse yourself in this bright, cartoonish, and humorous world, complete with hit music featured in previous Mario games.

Boxart for Chrono Trigger
Chrono Trigger
on RetroAchievements (SNES/Super Famicom)
13% audience match

In this turn-based Japanese RPG, young Crono must travel through time through a misfunctioning teleporter to rescue his misfortunate companion and take part in an intricate web of past and present perils. The adventure that ensues soon unveils an evil force set to destroy the world, triggering Crono's race against time to change the course of history and bring about a brighter future.

Boxart for Pokémon FireRed Version
Pokémon FireRed Version
on RetroAchievements (Game Boy Advance)
9% audience match

Pokémon Red, along with Pokémon Green, are the first video games in the Pokémon series of games. They are the first paired versions of Generation I. Developed over the course of several years, Red and Green established several standards for later Pokémon games and sequels. They take place in the Kanto region, with the player having to collect eight Gym Badges to become the Pokémon Champion while also completing the Pokédex by collecting all 151 Pokémon.

Boxart for Pokémon Emerald Version
Pokémon Emerald Version
on RetroAchievements (Game Boy Advance)
6% audience match

Sequel to Pokémon Gold and Silver Versions (1999), Pokémon Ruby and Sapphire Versions offer 135 new Pokémon, more complex battling and training systems, new crime organizations, a longer and more story-focused campaign and upgraded graphics to create a new and technically improved Pokémon experience.