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The Walking Dead
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Boxart for Little Nightmares II Enhanced Edition
Little Nightmares II Enhanced Edition
on Nintendo
100% audience match

Little Nightmares II is a puzzle-platformer and survival horror game in which players control Mono, a young boy navigating a nightmarish world warped by the transmission of a distant Signal Tower. Gameplay combines environmental puzzle-solving with stealth and light combat, as Mono and his AI companion Six work together to evade grotesque enemies and traverse dangerous environments. The game is a prequel to the original Little Nightmares and features collectible items that unlock additional story content.

Boxart for The Walking Dead: A New Frontier
The Walking Dead: A New Frontier
on Nintendo
67% audience match

The Walking Dead: A New Frontieris an episodic graphic adventure game based on Robert Kirkman's The Walking Dead comic book series developed by Telltale Games. It is Telltale's third season of its The Walking Dead series. The game employs the same narrative structure as the past seasons, where player choice in one episode will have a permanent impact on future story elements. The player choices recorded in save files from the first two seasons and the additional episode "400 Days" carry over into the third season. Clementine, who was the player's companion during the first season and the player-character in season two returns as a player-character along with another player-character, Javier "Javi" Garcia. The game takes place in the same fictional world as the comic, with the zombie apocalypse having occurred. The main characters of the game are original characters, however due to time skips in season two and between seasons two and three, the timeline is caught up to where the comics are.

Boxart for The Walking Dead: Season Two
The Walking Dead: Season Two
on Nintendo
67% audience match

Similar to the previous season, The Walking Dead: Season Two is a point-and-click adventure game. The player, in control of Clementine, can direct the character around the environment, examine and interact with various scenery elements and collect and use objects to advance the story. The player can also initiate conversations with non-player characters via conversation trees. Certain replies from other characters may offer the player multiple choices to select from, including the option to stay silent, with a limited amount of time to make the selection; if the player does not select an option, the conversation will continue as if they had stayed quiet. Such choices can affect how the other characters will later react to Clementine which can influence later events in the story. Other scenes are more action-oriented, requiring the player to complete quick time events to avoid Clementine or her allies from getting killed. If the player fails these events, the game will restart at the start of such scenes. Such action scenes may also require the player to make a key decision within a limited time frame, such as which of two characters to save from attacking walkers.

Boxart for The Walking Dead: The Final Season
The Walking Dead: The Final Season
on Nintendo
50% audience match

After years on the road facing threats both living and dead, a secluded school might finally be Clementine and AJ's chance for a home. But protecting it will mean sacrifice. In this gripping, emotional final season, your choices define your relationships, shape your world, and determine how Clementine's story ends.

Boxart for Poppy Playtime: Chapter 4
Poppy Playtime: Chapter 4
on Nintendo
50% audience match

You must stay alive in this horror/puzzle adventure. Try to survive the vengeful toys waiting for you in the abandoned toy factory. Use your GrabPack to hack electrical circuits or nab anything from afar. Explore the mysterious facility... and don't get caught.

Boxart for Poppy Playtime: Chapter 5
Poppy Playtime: Chapter 5
on Nintendo
50% audience match
Boxart for RESIDENT EVIL 3 CLOUD Gameplay Demo
RESIDENT EVIL 3 CLOUD Gameplay Demo
on Nintendo
40% audience match
Boxart for Endling
Endling
on Nintendo
40% audience match

A short, quirky sci-fi mystery about freedom, choice, and loneliness.