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One Step From Eden combines strategic deckbuilding and realtime action with roguelike elements. Cast powerful spells on the fly, battle evolving enemies, collect game-changing artifacts, make friends or make enemies. Make it one step from Eden, the last shining beacon of hope in a bleak post-war world. Fight alone (or with a friend in co-op) and lead your character down a path of mercy or destruction. Features: - Deckbuilding with 200+ spells & 100+ game-changing items - Action deckbuilding, a blend of bullet hell action and card game strategy - 8+ Playable characters and Bosses - Life or death choices with alternate runs and endings - Unique evolving enemies that get ingeniously more difficult - Procedurally generated worlds and battles - Local co-op and PvP - Full controller and keyboard & mouse support - Steam Workshop & mod support
Pathologic 2 is a reimagining of the original, focused on the Haruspex, Artemy Burakh. You return to your plague-stricken hometown as a surgeon-healer caught between local kinship traditions, colonial urban power, impossible medicine, hunger, exhaustion, and a clock that never stops. Compared with the 2005 game, it is more mechanically coherent and cinematic, but still intentionally punishing: you are meant to triage, fail, compromise, and live with irreversible consequences.
A retro-inspired 2D Action RPG set in the distant future. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.
DJMax Respect is a rhythm game and a reboot of the latest installment in the DJMax rhythm game series.
A remake version of the Super Famicom game Tactics Ogre: Let Us Cling Together, released on PlayStation Portable. The North American and European versions keep the original Title: "Tactics Ogre: Let Us Cling Together". The PSP remake presents several changes compared to the previous releases. New characters and events are included, and the script has been re-translated. Most importantly, the remake severely downplays the effects of a character's death in battle, giving players extra opportunities to keep characters alive even if their hit points have been reduced to zero in battle. The previous releases permanently eliminated characters once their hit points had been reduced to zero in battle. The remake also adds a crafting system and completely revamps the experience system, giving experience to all the party members after a battle, instead of giving it to single party members after executing individual actions