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The Legend of Heroes: Trails through Daybreak II
on PlayStation (PS5)

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Boxart for The Legend of Heroes: Trails through Daybreak
The Legend of Heroes: Trails through Daybreak
on PlayStation (PS5)
67% audience match

The Legend of Heroes: Trails Through Daybreak is the eleventh installment in the main Trails series, serving as the beginning to the Calvard arc. The game follows Van Arkride who is working at Arkride Solutions Office as a Spriggan, a bounty hunting and private detective. He is approached by Agnès Claudel, a high school student and the daughter of Calvard's new president Roy Gramheart to find a type of orbment called Oct-Genesis. The Action Time battle command used in previous installments of the Trails series has been completely revamped. This system swiftly and seamlessly transitions from field battles to command-based turn battles. In combination with the sixth-generation tactical orbment, Xipha, it offers a revolutionary combat experience unique to the Trails series.

Boxart for The Legend of Heroes: Trails beyond the Horizon
The Legend of Heroes: Trails beyond the Horizon
on PlayStation (PS5)
63% audience match
Boxart for The Legend of Heroes: Trails into Reverie
The Legend of Heroes: Trails into Reverie
on PlayStation (PS5)
42% audience match

The Legend of Heroes: Trails into Reverie is the tenth installment in the main Trails series, serving as a direct sequel to the events of the The Legend of Heroes: Trails of Cold Steel IV and the epilogue to both the Crossbell and Erebonia arcs. The game follows the footsteps of the liberator Lloyd Bannings, the war hero Rean Schwarzer, the masked enigma "C" and switch between each of their paths freely with the Crossroads system, three different legends are about to unfold!

Boxart for The Legend of Heroes: Trails of Cold Steel IV
The Legend of Heroes: Trails of Cold Steel IV
on PlayStation (PS4)
37% audience match

The Legend of Heroes: Trails of Cold Steel IV is the ninth installment in the main Trails series, serving as a direct sequel to the events of the The Legend of Heroes: Trails of Cold Steel III and the ending to the Erebonia arc. The continent of Zemuria is dragged into conflict as the Erebonian Empire mobilizes the full force of its military. The heroes of Class VII old and new must unite to end the conflict before it consumes the continent.

Boxart for The Legend of Heroes: Trails of Cold Steel III
The Legend of Heroes: Trails of Cold Steel III
on PlayStation (PS4)
23% audience match

The Legend of Heroes: Trails of Cold Steel III is the eighth installment in the main Trails series, serving as a direct sequel to the events of The Legend of Heroes: Trails of Cold Steel II. The game follows Rean Schwarzer, now a military professor, as well as his students, and the rest of his military school friends from the prior two entries, notably exploring subjects such as the mysterious origin's of Rean's birth, and what others have been up to since the events of the prior games.

Boxart for STAR OCEAN THE SECOND STORY R
STAR OCEAN THE SECOND STORY R
on PlayStation (PS5)
17% audience match

The first "Star Ocean" released outside of Japan. It was later re-released on the PSP under the name "Star Ocean: Second Evolution".

Boxart for Trails in the Sky 1st Chapter
Trails in the Sky 1st Chapter
on PlayStation (PS5)
16% audience match
Boxart for THE LEGEND OF HEROES: TRAILS OF COLD STEEL II
THE LEGEND OF HEROES: TRAILS OF COLD STEEL II
on PlayStation (PS3,PSVITA,PS4)
13% audience match

The Legend of Heroes: Trails of Cold Steel II is the seventh installment in the main Trails series, serving as a direct sequel to the events of The Legend of Heroes: Trails of Cold Steel. The game follows Rean Schwarzer to his hometown of Ymir with the assistance of bracer Toval Randonneur, but quickly finds himself and his loved ones caught in the crossfire of the war. Game progression is no longer tied to the school schedule structure of the original, with the game now centered around traveling the world rather than attending classes. If the player has a completed game save file from the prior game, it has an effect in Cold Steel II, with certain events and dialogues playing out differently based on choices and relationships built in the first game.