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The 7th Saga
on RetroAchievements (SNES/Super Famicom)

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Boxart for Grandia II
Grandia II
on RetroAchievements (Dreamcast)
75% audience match

Grandia 2 is a 3D RPG, viewed from a top-down perspective for most of the game and a 3rd person view during battle. Controlling Ryudo, the player will explore various locations, locating townspeople and objects within an area to interact with. Towns and dungeons are displayed in the same manner, though dungeons tend to be mazes filled with monsters and towns tend to be friendly areas filled instead with conversation and shops. Any monsters present in these areas will be shown walking around. Walking over to and touching the monster in any way will activate a battle. If the monster notices the player approaching it is considered a normal battle, if Ryudo is able to approach undetected the player's party will gain the initiative in battle, if any party member besides Ryudo is approached by the enemy then the party loses initiative.

Boxart for Dragon Ball Z: Attack of the Saiyans
Dragon Ball Z: Attack of the Saiyans
on RetroAchievements (Nintendo DS)
43% audience match

The game follows the Saiyan Saga of the original DBZ story starting from the World Tournament and Goku's triumphant defeat of Piccolo. Players take the role of Goku and travel the DBZ universe from jungle to Snow Mountain on their quest to victory. Dragon Ball Z: Attack of the Saiyans features a host of original features which will be sure to thrill fans, such as brand new gameplay, unique game modes, fun side quests and content never before seen in either the anime or manga series.

Boxart for Kingdom Hearts
Kingdom Hearts
on RetroAchievements (PlayStation 2)
21% audience match

Kingdom Hearts brings back the gameplay elements featured in the original Kingdom Hearts, though it was developed exclusively for V Cast, Verizon Wireless's broadband services. Sora moves similar to a tank, with one button on the control pad moving him forward, another moving him backwards, and two more turning him left or right. Even with these new controls, Sora can still perform a number of moves aside from running and jumping. He can climb trees and ladders, grasp the edges of platforms and pull himself up, lift and throw objects, and use the Keyblade to slide down zip lines. Sora can still use the Keyblade and also magic, the first spell he learns being Blizzard, to fight like in Kingdom Hearts. Munny and Experience are still earned by defeating Heartless. As opposed to Kingdom Hearts, however, Kingdom Hearts introduced "assistant characters," such as the Caterpillar and Swordman Parrot, as opposed to guest party members.

Boxart for Parasite Eve
Parasite Eve
on RetroAchievements (PlayStation)
19% audience match

Parasite Eve is a survival horror role-playing video game developed and published by SquareSoft (now Square Enix) for the Sony PlayStation console. The game follows the story of Aya Brea, a rookie NYPD officer who becomes embroiled in a series of bizarre and deadly events related to a genetic mutation known as mitochondria. The game combines elements of horror, science fiction, and RPG gameplay, featuring real-time battles, exploration, puzzle-solving, and character development. The game's plot is inspired by the novel of the same name by Hideaki Sena, and its gameplay mechanics were influenced by the Final Fantasy series. Parasite Eve was critically acclaimed upon its release in 1998, and is widely regarded as a classic of the survival horror genre.

Boxart for Jak and Daxter: The Precursor Legacy
Jak and Daxter: The Precursor Legacy
on RetroAchievements (PlayStation 2)
16% audience match

Jak and Daxter: The Precursor Legacy is a 2001 platform video game developed by Naughty Dog and published by Sony Computer Entertainment for the Sony PlayStation 2 on December 4, 2001, as the first game of the Jak and Daxter series. The game follows the protagonist, a young teenager named Jak, as he tries to help his friend Daxter after he is transformed into an "ottsel", a fictional hybrid of an otter and a weasel. The game offers a large range of missions, collectables and objectives, often in the form of minigames, which provide a variety of gameplay experiences, as well as puzzles and platforming stages, which are completed by the player to proceed with the story.

Boxart for Chrono Trigger
Chrono Trigger
on RetroAchievements (SNES/Super Famicom)
11% audience match

In this turn-based Japanese RPG, young Crono must travel through time through a misfunctioning teleporter to rescue his misfortunate companion and take part in an intricate web of past and present perils. The adventure that ensues soon unveils an evil force set to destroy the world, triggering Crono's race against time to change the course of history and bring about a brighter future.

Boxart for The Legend of Zelda: Ocarina of Time
The Legend of Zelda: Ocarina of Time
on RetroAchievements (Nintendo 64)
11% audience match

The Legend of Zelda: Ocarina of Time is the fifth main installment of The Legend of Zelda series and the first to be released for the Nintendo 64. It was one of the most highly anticipated games of its age, and is listed among the greatest video games ever created by numerous websites and magazines. The gameplay of Ocarina of Time was revolutionary for its time, it has arguably made more of an impact on later games in the series than any of its predecessors even though they had the same cores of exploration, dungeons, puzzles and item usage. Among the gameplay mechanics, one of the most noteworthy is the time-traveling system. The game begins with the player controlling the child Link, but later on an adult Link becomes a playable character as well and each of them has certain unique abilities. Ocarina of Time also introduces the use of music to solve puzzles: as new songs are learned, they can be used to solve puzzles, gain access to new areas and warp to different locations. Dungeon exploration is somewhat more puzzle-oriented than in earlier games but they are not too complex.

Boxart for .hack//G.U. Last Recode
.hack//G.U. Last Recode
on PlayStation (PS4)
2% audience match

A remastered collection of the .hack//G.U. series with Improved graphics, systems, and game elements. This collection has an additional 4th volume continuing the story 16 months after the end of the 3rd game. There is also a movie version of the story, called .hack//G.U. Termination Disc, that goes over the story of the first 4 .hack games and acts as a prequel to the .hack//G.U. trilogy ending just before the first game begins. It will also include an optional cheat mode, that starts the player with maxed stats, for those who just want to experience the story. ".hack//G.U. is back better than ever! Get ready to log back into .hack as the beloved cross media franchise returns with enhanced graphics, improved gameplay, and brand new modes! Join Haseo as he fights to discover what's reality in "The World" and save his friend Shino, who was put into a coma in the real world by the Player Killer Tri-Edge. Celebrate the 15th anniversary of the franchise with the epic G.U trilogy, including the original .hack//G.U. titles - Rebirth, Reminisce, and Redemption - now with enhanced system features such as battle balance and game pacing!"