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Tales of Destiny
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players who liked Tales of Destiny also liked:
Boxart for Castlevania: Dawn of Sorrow
Castlevania: Dawn of Sorrow
on RetroAchievements (Nintendo DS)
26% audience match

Draw the correct magic seal quickly, or your enemies will never die! Fight and explore through one of the largest castles ever seen in the series! Race another player through custom-made castle rooms in versus mode! A year has passed since Soma Cruz discovered the evil of Dracula hidden inside his body. Now, a mysterious cult wants to release the power of the Lord of Darkness. As Soma, you must do everything in your power to stop them before it's too late.

Boxart for Sly Cooper and the Thievius Raccoonus
Sly Cooper and the Thievius Raccoonus
on RetroAchievements (PlayStation 2)
12% audience match

Sly Cooper and the Thievius Raccoonus is a stealth-platformer developed by Sucker Punch Productions and published by Sony Computer Entertainment. Released in 2002 for the PlayStation 2, the game follows Sly Cooper, a skilled raccoon thief, as he and his gang attempt to recover the Thievius Raccoonus, a book containing the secrets of his family's thieving legacy. The gameplay combines stealth, platforming, puzzle-solving, and light combat, and is noted for its cel-shaded visuals and humorous narrative. This game is divided into five worlds, each themed around a particular part of the world and the villain headquartered there. Most worlds are structured as a central hub with entrances to numerous individual levels. Each of the levels has a primary goals which earns the player a key. You must collect all the keys in the world to fight the world's boss. Many of the levels have a platformer structure. The objective of these worlds is to reach the location of the key. There are substantial stealth elements here as the player must dodge searchlights and trips lasers which set off alarms and avoid alerting guards. In addition to the main objective, there are clue bottles to find. Finding all the clues in a level allows you to open a safe with a page from the Thievius Raccoonus which grants a new ability of some sort. After getting this, there is also a master thief sprint where the player must get from the start of a level to the exit within a time limit.

Boxart for Chrono Trigger
Chrono Trigger
on RetroAchievements (SNES/Super Famicom)
12% audience match

In this turn-based Japanese RPG, young Crono must travel through time through a misfunctioning teleporter to rescue his misfortunate companion and take part in an intricate web of past and present perils. The adventure that ensues soon unveils an evil force set to destroy the world, triggering Crono's race against time to change the course of history and bring about a brighter future.

Boxart for Spyro the Dragon
Spyro the Dragon
on RetroAchievements (PlayStation)
11% audience match

Spyro the Dragon is a sidescrolling game for mobile devices based on Spyro: Shadow Legacy.

Boxart for Pokémon FireRed Version
Pokémon FireRed Version
on RetroAchievements (Game Boy Advance)
11% audience match

Pokémon Red, along with Pokémon Green, are the first video games in the Pokémon series of games. They are the first paired versions of Generation I. Developed over the course of several years, Red and Green established several standards for later Pokémon games and sequels. They take place in the Kanto region, with the player having to collect eight Gym Badges to become the Pokémon Champion while also completing the Pokédex by collecting all 151 Pokémon.

Boxart for Super Mario Bros.
Super Mario Bros.
on RetroAchievements (NES/Famicom)
4% audience match
Boxart for DRAGON QUEST HEROES: The World Tree's Woe and the Blight Below
DRAGON QUEST HEROES: The World Tree's Woe and the Blight Below
on PlayStation (PS4)
2% audience match

In Dragon Quest Heroes, the protagonists must rise up against insurmountable odds, challenging swarms of enemies and conquering gigantic monsters in an exhilarating action game. Filled with characters and monsters designed by world-renowned artist Akira Toriyama.