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Syd of Valis
on RetroAchievements (Genesis/Mega Drive)

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Boxart for Sigma Star Saga
Sigma Star Saga
on RetroAchievements (Game Boy Advance)
37% audience match

When a double-agent's allegiance begins to waver, the galaxy finds itself in a precarious position. Humanity is struggling to survive against the Krill onslaught. Ian Recker, a decorated pilot, goes undercover to investigate the Krill's secrets, but finds himself trapped in a moral dilemma. The first RPG on Game Boy Advance to combine a deep storyline and well-developed characters with a space-shooter battle engine. Customizable weapons including over 15,000 Gun Data combinations. Branching storyline with four ending and 20+ hours of gameplay.

Boxart for Dragon Quest Heroes: Rocket Slime
Dragon Quest Heroes: Rocket Slime
on RetroAchievements (Nintendo DS)
32% audience match

Dragon Quest Heroes: Rocket Slime is based in the fictional world of Slimenia, specifically in the capital city of Boingburg. It begins with four Slimes, Rocket, Hooly, Bo, and Swotsy, who are playing in front of the castle. Hooly has gotten his hands on a valuable flute, and in response to the flute being blown by Rocket, his father comes running over, forcing Hooly to stick the flute in Rocket's mouth. Afterward, an organization known as the Plob invades Boingburg, capturing 100 of its 101 inhabitants. Because he was distorted and long, the Plob mistakenly believed Rocket was not a Slime but a worm, and discarded him into Forewood Forest. There, Rocket begins his journey to rescue his fellow slimes, who have been locked up in large treasure chests.

Boxart for Phantasy Star Online Episode I & II Plus
Phantasy Star Online Episode I & II Plus
on RetroAchievements (GameCube)
22% audience match

Create your own character from one of three races (Android, Human, or Newman) and choose a class (Hunter, Ranger, or Force type) to journey through the new world of Ragol. Play with up to 3 other people. Progress through 4 difficulties and complete side quest story lines to unlock better items.

Boxart for Dynasty Warriors: Gundam 2
Dynasty Warriors: Gundam 2
on RetroAchievements (PlayStation 2)
19% audience match

Dynasty Warriors: Gundam 2 combines the devastating power of the mobile suit, the rich legacy of the anime Gundam universe, and the furious tactical action gameplay of the Dynasty Warriors series. For the first time, engage in melee battles against colossal enemies such as the Psycho Gundam who can quickly reconfigure their bodies into titanic mobile fortresses. Prepare to head off into the furthest reaches of space and wage war against legions of enemy mobile suits.

Boxart for Castlevania: Circle of the Moon
Castlevania: Circle of the Moon
on RetroAchievements (Game Boy Advance)
16% audience match

Castlevania: Circle of the Moon is the first of the series to be based on the action/RPG structure of Castlevania:Symphony of the Night rather than the level-based action style of all previous Castlevania games. Dracula's castle is a single continuous building, and as Nathan discovers artifacts within it he gains new abilities that allow him to explore more of it. While Nathan can only use his Killer Whip as a weapon, he can find and equip different kinds of armor and accessories that change his stats. Unique to this entry in the series is the Dual Set-up System, where a combination of two cards will give Nathan unique magical abilities. For example, equipping a fire type card with a whip card will give the Killer Whip a fire attribute, while equipping it with a summon card will let Nathan summon a fire demon to attack onscreen enemies.

Boxart for Chrono Trigger
Chrono Trigger
on RetroAchievements (SNES/Super Famicom)
9% audience match

In this turn-based Japanese RPG, young Crono must travel through time through a misfunctioning teleporter to rescue his misfortunate companion and take part in an intricate web of past and present perils. The adventure that ensues soon unveils an evil force set to destroy the world, triggering Crono's race against time to change the course of history and bring about a brighter future.

Boxart for The Legend of Zelda: Ocarina of Time
The Legend of Zelda: Ocarina of Time
on RetroAchievements (Nintendo 64)
5% audience match

The Legend of Zelda: Ocarina of Time is the fifth main installment of The Legend of Zelda series and the first to be released for the Nintendo 64. It was one of the most highly anticipated games of its age, and is listed among the greatest video games ever created by numerous websites and magazines. The gameplay of Ocarina of Time was revolutionary for its time, it has arguably made more of an impact on later games in the series than any of its predecessors even though they had the same cores of exploration, dungeons, puzzles and item usage. Among the gameplay mechanics, one of the most noteworthy is the time-traveling system. The game begins with the player controlling the child Link, but later on an adult Link becomes a playable character as well and each of them has certain unique abilities. Ocarina of Time also introduces the use of music to solve puzzles: as new songs are learned, they can be used to solve puzzles, gain access to new areas and warp to different locations. Dungeon exploration is somewhat more puzzle-oriented than in earlier games but they are not too complex.