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Super Dodge Ball
on RetroAchievements (NES/Famicom)

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players who liked Super Dodge Ball also liked:
Boxart for Tokyo Xtreme Racer: Zero
Tokyo Xtreme Racer: Zero
on RetroAchievements (PlayStation 2)
36% audience match

Tokyo Xtreme Racer Zero is a racing game developed by Genki for PlayStation 2. Despite its name, it is set between Tokyo Xtreme Racer 2 and Drift, and has enhanced sound and graphics. The game was released in Japan as Shutokou Battle 0, but was also a release in North America. The game was released in a PAL version in Europe and Australia under the title Tokyo Xtreme Racer (not to be confused with the Dreamcast title of the same name). This is the first game in the series that has been released on a platform other than the Dreamcast. Zero was originally to be released on the Dreamcast but was then canceled and moved to the PlayStation 2. The Tokyo Xtreme Racer series has produced a total of six games, the first four being U.S. localizations of the first four Shutokou Battle series games and the final two being U.S. localizations of the first and third Kaido Battle series games.

Boxart for Gradius
Gradius
on RetroAchievements (NES/Famicom)
33% audience match

One of the defining characteristics of the Gradius series is the use of a "power meter." The power meter is powered by a power-up item, whose purpose, when collected, is to move a highlight to the next power-up on the power meter. When a power-up that the player wants becomes highlighted, he or she may activate it, also causing the highlight to reset.

Boxart for R.C. Pro-Am
R.C. Pro-Am
on RetroAchievements (NES/Famicom)
31% audience match

Presented in an overhead isometric perspective, a single player races a radio-controlled car around a series of tracks. The objective of each track is to qualify for the next race by placing in the top three racers. Players collect items to improve performance, and they must avoid a variety of hazards such as rain puddles and oil slicks. It is an example of a racing game which features vehicular combat, in which racers can use missiles and bombs to temporarily disable opposing vehicles. The game distanced itself from earlier racing titles by using an overhead, instead of a first-person, perspective. Reviews have cited it as inspiration for future games such as Super Off Road, Rock n' Roll Racing, and the Mario Kart series. It has appeared in many "top games of all time" lists and is regarded as one of the best titles in the NES library.

Boxart for Teenage Mutant Ninja Turtles
Teenage Mutant Ninja Turtles
on RetroAchievements (NES/Famicom)
29% audience match

Teenage Mutant Ninja Turtles is a 2017 arcade brawler developed by Raw Thrills. The game's content is primarily centered around the 2012 TV series, and supports up to four players. The title is heavily inspired by the TMNT: Turtles in Time release from 1991.

Boxart for Shadowrun
Shadowrun
on RetroAchievements (SNES/Super Famicom)
21% audience match

Shadowrun is a first-person shooter introducing mild cyberpunk elements to the gameplay. The game takes place in Brazil in the year 2031: before the events that shaped the Shadowrun universe. The player chooses between two factions to play as: The megacorp RNA Global, and the resistance group known as The Lineage. Playable races are Human, Elf, Troll, and Dwarf. Each race has their own unique racial traits.

Boxart for Dr. Mario
Dr. Mario
on RetroAchievements (NES/Famicom)
13% audience match
Boxart for Chrono Trigger
Chrono Trigger
on RetroAchievements (SNES/Super Famicom)
9% audience match

In this turn-based Japanese RPG, young Crono must travel through time through a misfunctioning teleporter to rescue his misfortunate companion and take part in an intricate web of past and present perils. The adventure that ensues soon unveils an evil force set to destroy the world, triggering Crono's race against time to change the course of history and bring about a brighter future.

Boxart for Mario's Picross
Mario's Picross
on RetroAchievements (Game Boy)
7% audience match

Mario's Picross is a puzzle game for the Game Boy and the first game in the Nintendo-published Picross series. In this game, Mario takes on the role of an archaeologist who chisels away the squares in each playfield. The result is a small picture. There are 256 different puzzles to solve, divided into four courses with increasing difficulty level.