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Kingdom Hearts brings back the gameplay elements featured in the original Kingdom Hearts, though it was developed exclusively for V Cast, Verizon Wireless's broadband services. Sora moves similar to a tank, with one button on the control pad moving him forward, another moving him backwards, and two more turning him left or right. Even with these new controls, Sora can still perform a number of moves aside from running and jumping. He can climb trees and ladders, grasp the edges of platforms and pull himself up, lift and throw objects, and use the Keyblade to slide down zip lines. Sora can still use the Keyblade and also magic, the first spell he learns being Blizzard, to fight like in Kingdom Hearts. Munny and Experience are still earned by defeating Heartless. As opposed to Kingdom Hearts, however, Kingdom Hearts introduced "assistant characters," such as the Caterpillar and Swordman Parrot, as opposed to guest party members.
Street Fighter® IV brings the legendary fighting series back to its roots by taking the beloved fighting moves and techniques of the original Street Fighter® II, and infusing them with Capcom's latest advancements in next generation technology.
The evolution of fighting games starts with our traditional Fighting Ground, and then we're turning the genre on its head with World Tour and Battle Hub for a total of three modes where anyone can play to their liking. No one starts off as a champion. You get there step by step, punch by punch. Take up the challenge and bring your game to the next level.