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Street Fighter Collection 2
on RetroAchievements (PlayStation)

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Boxart for Star Wars: Battlefront
Star Wars: Battlefront
on RetroAchievements (PlayStation 2)
60% audience match

In 2004, the original Star Wars: Battlefront came onto the scene and took gamers – and Star Wars fans – by surprise. It was an ambitious action shooter that gave players the opportunity to step into the shoes of their favorite Star Wars characters, pilot quintessential Star Wars vehicles, and relive classic Star Wars battles. Fast forward nearly 10 years and gamers still have many of those same Star Wars gaming fantasies – but now they wish to experience those larger-than-life battles in magnificent high definition, with all of the amazing special effects, vehicle physics and gameplay intensity that the next-generation has to offer. Star Wars Battlefront, developed by DICE on Frostbite 3, will surprise and delight fans yet again with a new experience inside this beloved universe made with our signature DICE craftsmanship and commitment to excellence.

Boxart for ~Hack~ YUMP 2
~Hack~ YUMP 2
on RetroAchievements (SNES/Super Famicom)
57% audience match
Boxart for Global Defence Force
Global Defence Force
on RetroAchievements (PlayStation 2)
57% audience match

The second game in the The Chikyuu Boueigun series, renamed Global Defence Force for its English release (similarly the first game was renamed Monster Attack for its English release). It's been two years since the invading alien menace was defeated by the Global Defence Force (the game renames the "Earth Defence Force" from the previous game), but like any good off-world threat, they're back for more, and they've brought new weapons and technology in their attempts to take Earth and eliminate humanity. Thankfully, the GDF has also been developing new technology to fight them. Global Defence Force is a third-person action shooter. Choose from either an GDF infantryman or the flight-capable Pale Wing, each with different abilities and dozens of weapons each, and set out to shoot down hordes of giant insects, enormous robots, and UFOs of incredible scale. You can choose two weapons to carry for each mission, and pickups dropped by enemies will unlock new weapons and increase your character's maximum health. You can play the game split-screen cooperatively. Beyond adding a second player class to choose from; the Pale Wing; a fragile but powerful melee centric character with a limited Jetpack and her own weapon set, to go alongside the infantry man of the first game, Global Defence Force doesn't change much of the basic game play of Monster Attack. But leaving at that would undersell the game; there are numerous new alien types, weapons and environments that add much more variety to things. The maps are larger and more detailed and missions are longer and much more scripted (where as the original game nearly always threw you into an environment against some preplaced bug's, this time you often have some simple objective(s)) to add further variety. Finally the physics have been notably enhanced. Like Monster Attack, the player in Global Defence Force fights completely by themselves despite being part of an army (unless playing offline only 2 player split screen); the original Japanese version features radio chatter from other GDF squads and your commanding officer, to give the illusion that you are fighting alongside others. This was cut from the English release.

Boxart for Elevator Action Returns
Elevator Action Returns
on RetroAchievements (Saturn)
50% audience match

Elevator Action Returns, also known as Elevator Action II, is a 1994 run and gun arcade game developed and published by Taito. It is the sequel to Elevator Action (1983), featuring a much more gritty and realistic setting. Returns retains the elevator-based gimmick from the original, but expands the gameplay system and replaces the spy motif with a new scenario involving a paramilitary team fighting against a terrorist group.

Boxart for Max Payne
Max Payne
on RetroAchievements (PlayStation 2)
47% audience match

Max Payne is a man with nothing to lose in the violent, cold urban night. A fugitive undercover cop framed for murder, hunted by cops and the mob, Max is a man with his back against the wall, fighting a battle he cannot hope to win. Max Payne is a relentless story-driven game about a man on the edge, fighting to clear his name while struggling to uncover the truth about his slain family amongst a myriad of plot-twists and twisted thugs in the gritty bowels of New York during the century's worst blizzard. The groundbreaking original cinematic action-shooter, Max Payne introduced the concept of Bullet Time in videogames. Through its stylish slow-motion gunplay combined with a dark and twisted story, Max Payne redefined the action-shooter genre.

Boxart for Kung Fu Panda
Kung Fu Panda
on RetroAchievements (PlayStation 2)
44% audience match

In the Kung Fu Panda video game, players embark on an epic, action-packed adventure as they master the specialized Kung Fu fighting styles of Po the Panda, the unlikely hero, his teacher Shifu, and the legendary Kung Fu masters, the Furious Five: Monkey, Tigress, Viper, Mantis and Crane. Through 13 legendary levels from the movie and beyond, and spanning land, water and air, players must work their way to become the Dragon Warrior and defeat the ultimate enemy, Tai Lung, as they battle a variety of foes, overcome dangerous obstacles, navigate multi-tiered environments and solve challenging puzzles. Featuring a deep variety of gameplay, unique co-op and competitive multiplayer modes, collectibles, and a host of character upgrades, the Kung Fu Panda video game provides an experience gamers of all ages will enjoy.

Boxart for Max Payne 2: The Fall of Max Payne
Max Payne 2: The Fall of Max Payne
on RetroAchievements (PlayStation 2)
44% audience match

Max Payne 2 is a third-person shooter, in which the player assumes the role of Max Payne, but also plays as Mona Sax in a few levels. Initially, the player's weapon is a 9mm pistol. As they progress, players access other weapons including other handguns, shotguns, submachine guns, assault rifles, sniper rifles, and hand-thrown weapons. To move the game along, the player is told what the next objective is through Max's internal monologue, in which Max iterates what his next steps should be.

Boxart for Killzone
Killzone
on RetroAchievements (PlayStation 2)
40% audience match

Killzone is a sci-fi-themed first-person shooter. The game's stand-out feature is the ability to control any of the four different protagonists, each with his or her own strengths and weaknesses. Up to sixteen players could compete in the online multiplayer portion, which includes eight maps and six modes: Deathmatch, Team Deathmatch, Assault, Defend and Destroy, Supply Drop, and Domination. The online servers of the game have now been closed down.