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Street Fighter Alpha 3
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Boxart for Darkwatch
Darkwatch
on RetroAchievements (PlayStation 2)
40% audience match

Darkwatch mixes the Western, horror and steampunk genres, telling the story of Jericho Cross, an outlaw gunfighter in the late 19th-century American Frontier who has been turned into a vampire and forcibly recruited by the titular monster-hunting secret organization to fight against supernatural forces.

Boxart for Tony Hawk's American Wasteland
Tony Hawk's American Wasteland
on RetroAchievements (PlayStation 2)
34% audience match

You are a new skater in the city of L.A.. The main drive of the game is that your hanging around with a skating group and its leader, who also happens to be a skating legend, at their skate park in Beverly Hills called Skate Ranch. Throughout the game you must help your friends by getting skate pieces for Skate Ranch. The game marks the third reinvention of the series, with Pro Skater being the first, and Underground being the second. It comes with brand new features like the ability to change your personal appearance in game, as well as the ability to get off of the skateboard and use a BMX. For the first time all of levels are strung together into one big environment, which gets rid of loading times and menu selection. Old features were also kept like Create-a-park, which dates back to the Pro Skater series. Missions are still acquired by going up to random people or friends and accepting the mission they want you to run. The game also includes a multiplayer mode and co-op for up to 2 players for added replay value.

Boxart for Final Fantasy V: Advance
Final Fantasy V: Advance
on RetroAchievements (Game Boy Advance)
30% audience match

Final Fantasy V is a fantasy role-playing video game developed and published by Square in 1992 as a part of the Final Fantasy series. The game first appeared only in Japan on Nintendo's Super Famicom (known internationally as the Super Nintendo Entertainment System). It has been ported with minor differences to Sony's PlayStation and Nintendo's Game Boy Advance. An original video animation produced in 1994 called FINAL FANTASY: Legend of the Crystals serves as a sequel to the events depicted in the game. It was released for the PlayStation Network on April 6, 2011, in Japan. An enhanced port of the game, with new high-resolution graphics and a touch-based interface, was released for iPhone and iPad on March 28, 2013, and for Android on September 25, 2013. FINAL FANTASY V has been praised for the freedom of customization that the player has over the characters, achieved through the greatly expanded Job System. Despite being released only in Japan, the Super Famicom version sold more than two million copies. The PlayStation version has earned "Greatest Hits" status, selling more than 350,000 copies.

Boxart for Final Fantasy IV: The Complete Collection
Final Fantasy IV: The Complete Collection
on RetroAchievements (PlayStation Portable)
29% audience match

After 20 years, Final Fantasy IV and its acclaimed sequel, The After Years, are now combined into one package as the ultimate role-playing game experience. A cast of unforgettable characters fight through one of the grandest stories ever told with stunning new graphics, a re-arranged, award-winning soundtrack, and bonus game features that provide the absolute Final Fantasy IV experience. Experience vibrant visuals and unforgettable melodies - includes all-new 2-D graphics designed for the PSP system's 16:9 format. Also includes a new arrangement of one of the most acclaimed video game soundtracks of all time!

Boxart for Final Fantasy IV
Final Fantasy IV
on RetroAchievements (SNES/Super Famicom)
28% audience match

FINAL FANTASY IV is the fourth main installment in the FINAL FANTASY series, developed and published by Squaresoft. It was released in July 1991 for the Super Nintendo Entertainment System in Japan, and released as FINAL FANTASY II in North America in October 1991 with alterations made due to Nintendo of America's guidelines at the time.

Boxart for Final Fantasy V: Advance [Subset - Four Job Fiesta]
Final Fantasy V: Advance [Subset - Four Job Fiesta]
on RetroAchievements (Game Boy Advance)
28% audience match
Boxart for Kingdom Hearts
Kingdom Hearts
on RetroAchievements (PlayStation 2)
24% audience match

Kingdom Hearts brings back the gameplay elements featured in the original Kingdom Hearts, though it was developed exclusively for V Cast, Verizon Wireless's broadband services. Sora moves similar to a tank, with one button on the control pad moving him forward, another moving him backwards, and two more turning him left or right. Even with these new controls, Sora can still perform a number of moves aside from running and jumping. He can climb trees and ladders, grasp the edges of platforms and pull himself up, lift and throw objects, and use the Keyblade to slide down zip lines. Sora can still use the Keyblade and also magic, the first spell he learns being Blizzard, to fight like in Kingdom Hearts. Munny and Experience are still earned by defeating Heartless. As opposed to Kingdom Hearts, however, Kingdom Hearts introduced "assistant characters," such as the Caterpillar and Swordman Parrot, as opposed to guest party members.

Boxart for Resident Evil 4
Resident Evil 4
on RetroAchievements (PlayStation 2)
24% audience match

Resident Evil 4 is the sixth installment in the Resident Evil series and is often noted for its departure from the fixed camera angles of earlier titles. It introduced an over-the-shoulder third-person perspective, faster-paced gunplay, and more dynamic controls. The game features larger, more open environments and a new AI system that enables enemies to coordinate attacks and attempt to corner the player. Enemies exhibit more human-like behavior, such as climbing ladders, opening doors, and using weapons.