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Boxart for Star Wars: The Force Unleashed
Star Wars: The Force Unleashed
on PlayStation (PS3)

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Boxart for STAR WARS Jedi: Survivor™
STAR WARS Jedi: Survivor™
on PlayStation (PS5)
27% audience match

The story of Cal Kestis continues in Star Wars Jedi: Survivor, a third-person, galaxy-spanning, action-adventure game from Respawn Entertainment, developed in collaboration with Lucasfilm Games. This narratively driven, single-player title picks up five years after the events of Star Wars Jedi: Fallen Order and follows Cal’s increasingly desperate fight as the galaxy descends further into darkness. Pushed to the edges of the galaxy by the Empire, Cal will find himself surrounded by threats new and familiar. As one of the last surviving Jedi Knights, Cal is driven to make a stand during the galaxy’s darkest times — but how far is he willing to go to protect himself, his crew, and the legacy of the Jedi Order?

Boxart for Borderlands™ 2
Borderlands™ 2
on PlayStation (PS4)
25% audience match

A new era of shoot and loot is about to begin. Play as one of four new vault hunters facing off against a massive new world of creatures, psychos and the evil mastermind, Handsome Jack. Make new friends, arm them with a bazillion weapons and fight alongside them in 4 player co-op on a relentless quest for revenge and redemption across the undiscovered and unpredictable living planet.

Boxart for STAR WARS™ Battlefront™ Trophies
STAR WARS™ Battlefront™ Trophies
on PlayStation (PS4)
24% audience match
Boxart for inFAMOUS Second Son™
inFAMOUS Second Son™
on PlayStation (PS4)
23% audience match

Infamous: Second Son, a PlayStation 4 exclusive , brings you an action adventure game where surrounded by a society that fears them, superhumans are ruthlessly hunted down and caged by the Department of Unified Protection. Step into a locked-down Seattle as Delsin Rowe, who has recently discovered his superhuman power and is now capable of fighting back against the oppressive DUP. Enjoy your power as you choose how you will push your awesome abilities to the limit and witness the consequences of your actions as they affect the city and people around you.

Boxart for STAR WARS™ Battlefront™ II Trophies
STAR WARS™ Battlefront™ II Trophies
on PlayStation (PS4)
23% audience match

Star Wars Battlefront II is a first- and third-person shooter set across all three eras of the Star Wars saga. Players engage in large-scale ground and space battles using class-based soldiers, reinforcements, vehicles, and iconic heroes or villains from the franchise. Multiplayer modes span maps drawn from locations across the films, while a single-player campaign follows an original story set between Return of the Jedi and The Force Awakens. The game launched in 2017 amid a major loot box controversy that led to the removal of microtransactions and a complete overhaul of its progression system, after which it received years of free content updates that substantially expanded its offerings.

Boxart for STAR WARS Jedi: Fallen Order
STAR WARS Jedi: Fallen Order
on PlayStation (PS4)
23% audience match

Star Wars Jedi: Fallen Order is a narratively driven, single-player game puts you in the role of a Jedi Padawan who narrowly escaped the purge of Order 66 following the events of Episode III: Revenge of the Sith. On a quest to rebuild the Jedi Order, you must pick up the pieces of your shattered past to complete your training, develop new powerful Force abilities and master the art of the iconic lightsaber - all while staying one step ahead of the Empire and its deadly Inquisitors.

Boxart for METAL GEAR SOLID V: THE PHANTOM PAIN
METAL GEAR SOLID V: THE PHANTOM PAIN
on PlayStation (PS4)
22% audience match

Metal Gear Solid V: The Phantom Pain is the sequel to Metal Gear Solid V: Ground Zeroes and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.

Boxart for Destiny
Destiny
on PlayStation (PS3,PS4)
22% audience match

Bungie has emphasized that the universe of Destiny will be "alive". Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game's style has been described a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game. Destiny will incorporate a new game engine that allows global illuminations and real-time dynamic lighting to occur together. An innovation in Bungie's "hopper" technology, which has been the backbone for Halo's matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.