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Star Hawk
on RetroAchievements (Vectrex)

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players who liked Star Hawk also liked:
Boxart for Winx Club
Winx Club
on RetroAchievements (PlayStation 2)
67% audience match

Join the Winx Club and prepare for an interactive adventure of fairies, fantasy, fashion and magic! Take on the role of Bloom, a 16 year-old Earth girl, who discovers she is a magical fairy! Meet Bloom's fairy friends, Stella, Flora, Tecna and Musa and battle with them against the evil witches in this most exciting girls adventure ever! Featuring a wide range of community-based activities and collectibles, The Winx Club will whisk you away on an unforgettable adventure!

Boxart for ~Unlicensed~ Lei Dian Huang: Bikaqiu Chuanshuo
~Unlicensed~ Lei Dian Huang: Bikaqiu Chuanshuo
on RetroAchievements (NES/Famicom)
60% audience match
Boxart for Coconut Dodge
Coconut Dodge
on RetroAchievements (PlayStation Portable)
50% audience match

Help Clawrence dodge falling coconuts, weave through airborne mazes and play beach ball keepy-uppy to collect giant, shiny treasures.

Boxart for Rhythm Heaven
Rhythm Heaven
on RetroAchievements (Nintendo DS)
50% audience match

Rhythm Heaven puts the music in your hands and some rhythm in your life. Let the music move you as you tap and slide your stylus on the touch screen to the beat of more than 50 musical rhythm games. The controls are as natural as tapping your finger to music.

Boxart for Plants Vs. Zombies
Plants Vs. Zombies
on RetroAchievements (Nintendo DSi)
50% audience match
Boxart for Arkanoid DS
Arkanoid DS
on RetroAchievements (Nintendo DS)
50% audience match

The player controls the "Vaus", a space vessel that acts as the game's "paddle" which prevents a ball from falling from the playing field, attempting to bounce it against a number of bricks. The ball striking a brick causes the brick to disappear. When all the bricks are gone, the player goes to the next level, where another pattern of bricks appears. There are a number of variations (bricks that have to be hit multiple times, flying enemy ships, etc.) and power-up capsules to enhance the Vaus (expand the Vaus, multiply the number of balls, equip a laser cannon, break directly to the next level, etc.), but the gameplay remains the same.

Boxart for Tokyo Xtreme Racer: Zero
Tokyo Xtreme Racer: Zero
on RetroAchievements (PlayStation 2)
44% audience match

Tokyo Xtreme Racer Zero is a racing game developed by Genki for PlayStation 2. Despite its name, it is set between Tokyo Xtreme Racer 2 and Drift, and has enhanced sound and graphics. The game was released in Japan as Shutokou Battle 0, but was also a release in North America. The game was released in a PAL version in Europe and Australia under the title Tokyo Xtreme Racer (not to be confused with the Dreamcast title of the same name). This is the first game in the series that has been released on a platform other than the Dreamcast. Zero was originally to be released on the Dreamcast but was then canceled and moved to the PlayStation 2. The Tokyo Xtreme Racer series has produced a total of six games, the first four being U.S. localizations of the first four Shutokou Battle series games and the final two being U.S. localizations of the first and third Kaido Battle series games.

Boxart for Parodius Da!
Parodius Da!
on RetroAchievements (PC Engine/TurboGrafx-16)
44% audience match