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Boxart for SpongeBob SquarePants: Creature from the Krusty Krab
SpongeBob SquarePants: Creature from the Krusty Krab
on RetroAchievements (PlayStation 2)

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Based on total audience overlap on PlayTracker,
players who liked SpongeBob SquarePants: Creature from the Krusty Krab also liked:
Boxart for SpongeBob SquarePants: Battle for Bikini Bottom
SpongeBob SquarePants: Battle for Bikini Bottom
on RetroAchievements (PlayStation 2)
43% audience match

PC version of Spongebob Squarepants: Battle For Bikini Bottom. Unlike its console counterpart, it is a collection of mini-games.

Boxart for The SpongeBob SquarePants Movie
The SpongeBob SquarePants Movie
on RetroAchievements (PlayStation 2)
34% audience match

On a heroic, comedic quest through 18 levels of platform, driving and sliding action, SpongeBob and Patrick leave Bikini Bottom and journey to new and unexplored lands. Players join their struggle to defeat Plankton's diabolic scheme to take over the world...Plan Z! Plankton has stolen King Neptune's crown and assumed control of the town of Bikini Bottom, placing the blame squarely on Mr. Krabs. Together, SpongeBob and Patrick must journey to far away Shell City to recover the crown, return to Bikini Bottom and save the town and Mr. Krabs.

Boxart for Spider-Man 3
Spider-Man 3
on RetroAchievements (PlayStation 2)
31% audience match

The Spider-Man 3 plug it in and play TV game was released in 2007 by Jakks Pacific to promote the Spider-Man 3 movie. The controller has a montique of black Spider-Man. You can play in either story mode or arcade mode.

Boxart for LEGO Indiana Jones 2: The Adventure Continues
LEGO Indiana Jones 2: The Adventure Continues
on RetroAchievements (Wii)
21% audience match

LEGO Indy is back in his biggest adventure yet. Battle through all four movies, including all-new levels from the original adventures and your favorite new moments from The Kingdom of the Crystal Skull... or in true LEGO fashion, get creative and build your own levels to play with friends! New modes including two-player drop-in, drop-out split-screen gameplay lets you play together with your friends and family like never before.

Boxart for Kingdom Hearts
Kingdom Hearts
on RetroAchievements (PlayStation 2)
18% audience match

Kingdom Hearts brings back the gameplay elements featured in the original Kingdom Hearts, though it was developed exclusively for V Cast, Verizon Wireless's broadband services. Sora moves similar to a tank, with one button on the control pad moving him forward, another moving him backwards, and two more turning him left or right. Even with these new controls, Sora can still perform a number of moves aside from running and jumping. He can climb trees and ladders, grasp the edges of platforms and pull himself up, lift and throw objects, and use the Keyblade to slide down zip lines. Sora can still use the Keyblade and also magic, the first spell he learns being Blizzard, to fight like in Kingdom Hearts. Munny and Experience are still earned by defeating Heartless. As opposed to Kingdom Hearts, however, Kingdom Hearts introduced "assistant characters," such as the Caterpillar and Swordman Parrot, as opposed to guest party members.

Boxart for Bully
Bully
on RetroAchievements (PlayStation 2)
12% audience match

As a mischievous schoolboy, you’ll stand up to bullies, get picked on by teachers, play pranks, win or lose the girl, and ultimately learn to navigate the obstacles of the worst school around, Bullworth Academy - a corrupt and crumbling prep school with an uptight facade.

Boxart for Super Mario Galaxy [Subset - Coin Collector]
Super Mario Galaxy [Subset - Coin Collector]
on RetroAchievements (Wii)
12% audience match
Boxart for Ratchet & Clank: Going Commando
Ratchet & Clank: Going Commando
on RetroAchievements (PlayStation 2)
10% audience match

Ratchet and Clank return as heroes for hire in Ratchet and Clank: Going Commando, the second game in this action platforming franchise.There are 18 entirely new weapons, as well as five weapons from the first game (you can upload them if using your old memory save). Each weapon is upgradeable, utilizing a new experience system, where weapons transform into more powerful forms the more they are used. In addition to main story levels, new Maxi-games give players a chance to test their skills and gain experience.