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Skylanders Trap Team
on PlayStation (PS4)

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Boxart for Disney Infinity 3.0
Disney Infinity 3.0
on PlayStation (PS4)
21% audience match

Disney Infinity 3.0 Edition now welcomes Star Wars to the ever-growing collection of Marvel, Disney and Disney•Pixar characters, stories and worlds. Together new heroes can join forces with characters from previous editions and embark on adventures as big as your imagination in the 3.0 Toy Box!

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LEGO® Batman™ 3
on PlayStation (PS4)
7% audience match
Boxart for LEGO® Jurassic World™
LEGO® Jurassic World™
on PlayStation (PS4)
7% audience match

Following the epic storylines of Jurassic Park, The Lost World: Jurassic Park and Jurassic Park III, as well as Jurassic World, LEGO Jurassic World is the first videogame where players will be able to relive and experience all four Jurassic films.

Boxart for LEGO® MARVEL's Avengers
LEGO® MARVEL's Avengers
on PlayStation (PS4)
6% audience match

Lego Marvel's Avengers is a Lego-themed action-adventure video game developed by Traveller's Tales and published by Warner Bros. Interactive Entertainment. It is the spin-off to Lego Marvel Super Heroes and the second instalment of the Lego Marvel franchise. The game is based on the Marvel Cinematic Universe.

Boxart for Call of Duty® Ghosts
Call of Duty® Ghosts
on PlayStation (PS4)
6% audience match

Call of Duty: Ghosts is a first-person shooter set in a near-future scenario where the United States has been devastated by an orbital weapons strike. The single-player campaign follows Logan Walker, a soldier fighting alongside an elite special operations unit called the Ghosts against the Federation of the Americas, a South American military superpower. Multiplayer introduces destructible map elements, new game modes such as Cranked and Blitz, and a Squads mode with AI-controlled teammates. The game also features Extinction, a four-player cooperative mode where players fight waves of alien creatures called Cryptids.

Boxart for Middle-earth: Shadow of Mordor
Middle-earth: Shadow of Mordor
on PlayStation (PS4)
6% audience match

Middle-earth: Shadow of Mordor is a open world third-person action role-playing video game developed by Monolith Productions and published by Warner Bros. Interactive Entertainment, which takes place in the world of J.R.R. Tolkien's Legendarium. The game takes place in the 60-year gap between the events of Tolkien's The Hobbit and The Lord of The Rings. It is a story of revenge, slaughter, and mystery set entirely in Mordor, the Land of Shadows. At its center is Talion, an ordinary man who loses everything, including his mortal life. The game is set in a fully open world, and features various role-playing game elements such as experience points and skills. There are various ways the player can complete their main objective. Aside from the main storyline, there are various side quests and random events the player can complete within Mordor. The melee system is inspired by that of the Batman Arkham series. Getting into a good fighting rhythm, using both regular attacks and counter-attacks will improve the player's combo multiplier. A unique feature of Middle-earth: Shadow of Mordor is the Nemesis system. Every enemy in the game has their own name, rank, and memory. These enemies will continue to do their own jobs and tasks even when they're off screen. If the player does not kill an enemy in an encounter, this enemy will remember the player and change their tactics and conversations based on the encounter.

Boxart for LEGO® MARVEL Super Heroes
LEGO® MARVEL Super Heroes
on PlayStation (PS4)
6% audience match

Lego Marvel Super Heroes is a 2013 Lego-themed action-adventure video game developed by Traveller's Tales and published by Warner Bros. Interactive Entertainment. The game features gameplay similar to other Lego titles, alternating between various action-adventure sequences and puzzle-solving scenarios. The game's storyline sees various heroes from the Marvel Universe joining forces to foil the schemes of Doctor Doom and Loki, who have also recruited several villains to aid them, and seek to conquer the Earth using the Doom Ray of Doom, a device built from the shards of the Silver Surfer's board called "Cosmic Bricks".

Boxart for Until Dawn
Until Dawn
on PlayStation (PS4)
4% audience match

Until Dawn is an interactive drama survival horror video game. It was originally planned as a first-person game for the PlayStation 3's motion controller PlayStation Move, but the motion controls were later dropped when it became a PlayStation 4 exclusive game. Until Dawn is designed to be played multiple times, as players will miss out on quite a bit of content with a single playthrough. Each will last about nine hours in length and the game mechanics utilize a new in-game system called the "Butterfly Effect" in which any choice of action by the player may cause unforeseen consequences later on. For example, locating a weapon in an earlier chapter may allow the player to pick it up down the line when a chase scene leads back to the same room. Throughout the game, players will make difficult decisions during ethical or moral dilemmas, such as sacrificing one character to save another. The Butterfly Effect system blurs the line between right and wrong decisions and it is possible for players to keep all eight characters alive as well as having all eight of them die, allowing for many different paths and scenarios as well as offering several different endings. Until Dawn has a strict auto-save system to prevent players from reloading a previous save file to an earlier point in the game if they regret an in-game decision they have made. The only way to change the player's choice is to restart the game from the beginning or continue to the end and start a new game. In a developer interview, it has been said that Until Dawn has "hundreds of endings". Different endings have different variations depending on the combination of characters alive at the end of the game. The gameplay is focused on exploration, quick-time events and discovering clues as well as making decisions. There is an in-game system that will keep track of all of the clues and secrets players have discovered in total, even if there are multiple playthroughs; these clues will allow the player to piece together the mysteries of Blackwood. In terms of the gameplay mechanics and theme, Until Dawn has been noted to be similar to Heavy Rain and Beyond: Two Souls. Until Dawn was met with a positive critical response upon release, with praise directed at the visuals, choice mechanic, horror elements, music, voice acting and gameplay design. Most of the criticism the game drew was concerning the story, mostly the second half, camera angles, character movements and partially linear plot.