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Boxart for Music Racer
Music Racer
on PlayStation (PS4)
39% audience match

Music Racer is a musical arcade game, where you get to race at full speed while dodging obstacles to the rhythm of the music.

Boxart for Jetpack Joyride
Jetpack Joyride
on PlayStation (PS4)
8% audience match

Jetpack Joyride is a 2011 side-scrolling endless runner/action video game created by Chief Creative Officer Luke Muscat at Halfbrick Studios. Originally released for iOS devices on the App Store on September 1, 2011, the game has since been ported to many other systems. The game features the same protagonist as Monster Dash, Barry Steakfries, who the player controls as he steals a jet pack from a top-secret laboratory. The game has been met with very favorable reviews, and has won numerous awards.

Boxart for Persona 4 Arena Ultimax Trophies
Persona 4 Arena Ultimax Trophies
on PlayStation (PS4)
4% audience match

Persona 4 Arena Ultimax is a fighting video game developed by Arc System Works and Atlus. It is the direct sequel to Persona 4 Arena, which is itself a follow-up to the role-playing game Persona 4. The game was originally released in Japanese arcades on November 28, 2013, and later ported to home consoles. Unlike the previous game, it is not region locked.

Boxart for Burnout Paradise Remastered
Burnout Paradise Remastered
on PlayStation (PS4)
2% audience match

Burnout Paradise is an arcade racing game set in an open world called Paradise City, a departure from the fixed tracks of earlier Burnout games. Players roam the city freely and start events by pulling up to intersections, choosing their own routes to each finish line rather than following set courses. The series' emphasis on high speed and spectacular crashes returns through features such as the Showtime mode, which lets players trigger a crash sequence anywhere at any time. Completing events raises the player's driver rank and unlocks new cars, and an online system supports additional cooperative and competitive modes. It was the first Burnout game released on Windows and later received a remastered version bundling its downloadable content.

Boxart for The Wolf Among Us
The Wolf Among Us
on PlayStation (PS4)
2% audience match

The Wolf Among Us is a five-episode series from the creators of the 2012 Game of the Year: The Walking Dead. Based on Fables (DC Comics/Vertigo), an award-winning comic book series, it is an often violent, mature and hard-boiled thriller where the characters and creatures of myth, lore and legend are real and exist in our world. As Bigby Wolf - The Big Bad Wolf in human form - you will discover that the brutal, bloody murder of a Fable is just a taste of things to come, in a game series where your every decision can have enormous consequences.

Boxart for Legendary Edition: Mass Effect 3
Legendary Edition: Mass Effect 3
on PlayStation (PS4)
2% audience match
Boxart for Resident Evil 4
Resident Evil 4
on PlayStation (PS4)
2% audience match

Resident Evil 4 is the sixth installment in the Resident Evil series and is often noted for its departure from the fixed camera angles of earlier titles. It introduced an over-the-shoulder third-person perspective, faster-paced gunplay, and more dynamic controls. The game features larger, more open environments and a new AI system that enables enemies to coordinate attacks and attempt to corner the player. Enemies exhibit more human-like behavior, such as climbing ladders, opening doors, and using weapons.

Boxart for TEKKEN 8
TEKKEN 8
on PlayStation (PS5)
2% audience match

Tekken 8 is a 3D fighting game and the eighth main installment in the Tekken series, notable for being the first entry to debut on home consoles rather than in arcades. Built on Unreal Engine 5, the game introduces the "Heat" system, which rewards aggressive play by granting enhanced moves and chip damage while in an activated state, and replaces the prior "Screw" mechanic with "Tornado" hits. The game features crossplay across PlayStation 5, Windows, and Xbox Series X/S. Additional modes include Arcade Quest, an online lobby with customizable avatars and tournament play, and a cinematic story mode. It is the final Tekken game involving longtime series director Katsuhiro Harada before his departure from Bandai Namco.