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Scribblenauts
on RetroAchievements (Nintendo DS)

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Boxart for Yu-Gi-Oh! Duel Monsters II: Dark Duel Stories
Yu-Gi-Oh! Duel Monsters II: Dark Duel Stories
on RetroAchievements (Game Boy Color)
62% audience match

Yu-Gi-Oh! Duel Monsters II: Dark Duel Stories is a video game for the Game Boy Color, the sequel to Yu-Gi-Oh! Duel Monsters. Although the gameplay is still much simpler than the OCG, this game introduced 355 new cards, for a total of 720 (in contrast with the 365 total cards of its predecessor). Trap Cards and Ritual Spell Cards were first included in this game.

Boxart for Diner Dash
Diner Dash
on RetroAchievements (PlayStation Portable)
56% audience match

Diner Dash will come to life in 3D on new generation consoles when players have the option to take direct control of Flo as she runs around to seat patrons, take orders, deliver food, take payment and bus tables as efficiently as possible within the time limit allowed.

Boxart for Yu-Gi-Oh! Duel Monsters
Yu-Gi-Oh! Duel Monsters
on RetroAchievements (Game Boy)
55% audience match

Yu-Gi-Oh! Duel Monsters is the second Yu-Gi-Oh! video game, following Yu-Gi-Oh! Monster Capsule: Breed and Battle. It is the first game in the Duel Monsters series and the only game released for the Game Boy. It was published in Japan by Konami on December 16, 1998.

Boxart for Yu-Gi-Oh! The Eternal Duelist Soul
Yu-Gi-Oh! The Eternal Duelist Soul
on RetroAchievements (Game Boy Advance)
47% audience match

Yu-Gi-Oh! The Eternal Duelist Soul is a Yu-Gi-Oh! video game for the Game Boy Advance. It is the international version of Yu-Gi-Oh! Duel Monsters 5 Expert 1. Gameplay is similar to standard dueling rules, except that the Side Deck allows less than 15 cards, and is more for convenience of getting to cards for your Deck than switching between duels, as CPU duels are single duels rather than matches (with some exceptions in events).

Boxart for Final Fantasy IV
Final Fantasy IV
on RetroAchievements (SNES/Super Famicom)
33% audience match

FINAL FANTASY IV is the fourth main installment in the FINAL FANTASY series, developed and published by Squaresoft. It was released in July 1991 for the Super Nintendo Entertainment System in Japan, and released as FINAL FANTASY II in North America in October 1991 with alterations made due to Nintendo of America's guidelines at the time.

Boxart for We Love Katamari
We Love Katamari
on RetroAchievements (PlayStation 2)
29% audience match

We Love Katamari, is a third-person puzzle-action video game where the player controls the Prince, the 5-centimeter-tall son of the god-like entity the King of All Cosmos, who rolls around a "katamari", a magical ball that causes objects smaller than it to attach to it. Throughout each level, the play must collect objects in order to fulfill objectives set by the prince's father.

Boxart for Crash Bandicoot 3: Warped
Crash Bandicoot 3: Warped
on RetroAchievements (PlayStation)
28% audience match
Boxart for Sonic Adventure
Sonic Adventure
on RetroAchievements (Dreamcast)
28% audience match

Sonic Adventure is a 3D platformer video game in the Sonic the Hedgehog series. The player can control six characters from the Sonic universe, each with their own gameplay and point of view of the story. The game is divided up into two types of levels: Action Stages and Adventure Fields. The division of Action Stages and Adventure Fields are a serious departure from all previous Sonic games. Adventure Fields are non-linear game stages that contain very few items, generally designed for puzzle solving, exploration and plot advancement. Action Stages are more speed based and have Rings scattered in them. Sonic Adventure was the top-selling Dreamcast game and received a sequel in 2001, marking the 10th anniversary of the Sonic the Hedgehog series.