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Boxart for Save the Ninja Clan
Save the Ninja Clan
on PlayStation (PSVITA,PS4)

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Boxart for Guacamelee! 2
Guacamelee! 2
on PlayStation (PS4)
7% audience match

Seven years after defeating Carlos Calaca, Juan Aguacate is forced to don his luchador mask again to face a new threat - this time to the very fabric of space and time. Punch your way through a whole new Metroid-vania style world and try to save the Mexiverse!

Boxart for Guacamelee! Super Turbo Championship Edition
Guacamelee! Super Turbo Championship Edition
on PlayStation (PS4)
2% audience match

"Guacamelee! is a Metroid-vania style action-platformer set in a magical Mexican inspired world. The game draws its inspiration from traditional Mexican culture and folklore, and features many interesting and unique characters. Guacamelee! builds upon the classic open-world Metroid-vania style of games, by adding a strong melee combat component, a new dimension switching mechanic, and cooperative same-screen multiplayer for the entire story. The game also blurs the boundaries between combat and platforming by making many of the moves useful and necessary for both of these. Travel through a mystical and mysterious Mexican world as a Luchador using the power of your two fists to battle evil. Uncover hidden wrestling techniques like the Rooster Uppercut, and Dimension Swap to open new areas and secrets." Guacamelee! Gold Edition is a port of the PlayStation 3 and Vita version of the game and includes the DLC that was released for the game. An updated version of the game called "Guacamelee! Super Turbo Championship Edition" was later released that includes an expanded story, 2 new areas, and a new boss.

Boxart for Wolfenstein®: The Old Blood™
Wolfenstein®: The Old Blood™
on PlayStation (PS4)
2% audience match

Wolfenstein: The New Order is an action-adventure shooter game played from a first-person perspective. It is the semi-sequel to 2009's Wolfenstein, however utilizes very little from the game and drops any direct references to veil or supernatural. To progress through the story, the player battle enemies throughout levels. The game utilizes a health system in which players' health is divided into separate sections that regenerate; if an entire section is lost, the player must use a health pack to replenish the missing health. In combat, a cover system can be used as assistance against enemies. The player have the ability to lean around, over, and under cover, which can be used as a tactical advantage during shootouts and stealth levels. The game gives the player a wide variety of weapon options—they can be found on the ground, retrieved from dead enemies, or removed from their stationary position and carried around.

Boxart for Injustice: Gods Among Us Ultimate Edition
Injustice: Gods Among Us Ultimate Edition
on PlayStation (PS4)
2% audience match

Injustice: Gods Among Us Ultimate Edition enhances the bold new franchise to the fighting game genre from NetherRealm Studios. Featuring six new playable characters, over 30 new skins, and 60 new S.T.A.R. Labs missions, this edition packs a punch. In addition to DC Comics icons such as Batman, The Joker, Green Lantern, The Flash, Superman and Wonder Woman, the latest title from the award-winning studio presents a deep original story. Heroes and villains will engage in epic battles on a massive scale in a world where the line between good and evil has been blurred.

Boxart for Burnout Paradise Remastered
Burnout Paradise Remastered
on PlayStation (PS4)
2% audience match

Evolve or die. For Paradise, we knew we had to change everything. Burnout was a killer arcade driving game, but for a new generation of hardware and connected player Burnout had to become something more ambitious. Closed tracks made way for an expansive, open city, and we seamlessly synced your friends into the action and let you loose on a heap of cool challenges that unsurprisingly rewarded you for driving like a lunatic. Hey, it’s us after all.

Boxart for The Wolf Among Us
The Wolf Among Us
on PlayStation (PS4)
2% audience match

The Wolf Among Us is a five-episode series from the creators of the 2012 Game of the Year: The Walking Dead. Based on Fables (DC Comics/Vertigo), an award-winning comic book series, it is an often violent, mature and hard-boiled thriller where the characters and creatures of myth, lore and legend are real and exist in our world. As Bigby Wolf - The Big Bad Wolf in human form - you will discover that the brutal, bloody murder of a Fable is just a taste of things to come, in a game series where your every decision can have enormous consequences.

Boxart for Sleeping Dogs: Definitive Edition
Sleeping Dogs: Definitive Edition
on PlayStation (PS4)
2% audience match

Sleeping Dogs is a third-person open-world action-adventure game set in contemporary Hong Kong. Players control Wei Shen, an undercover police officer who infiltrates a Triad organization called the Sun On Yee. Gameplay emphasizes melee combat using martial arts moves, grapples, and environmental attacks over gunplay, alongside driving, parkour, and open-world exploration. The game features a triple experience system split between Triad, Police, and Face progression paths, each unlocking different abilities and rewards.

Boxart for MediEvil
MediEvil
on PlayStation (PS4)
2% audience match

MediEvil is an action-adventure game developed by SCE Cambridge Studio and published by Sony Computer Entertainment. Originally released in 1998 for the PlayStation, the game follows Sir Daniel Fortesque, a skeletal knight accidentally resurrected to battle the sorcerer Zarok and save the kingdom of Gallowmere. The game takes place across a variety of levels, many of which require certain objectives to be performed to progress. Sir Daniel Fortesque can use a variety of weapons, consisting of close range weapons such as swords and clubs to long range weapons such as crossbows. Many of these weapons can be charged for a powerful attack and some weapons, such as the club, can be used to access areas that are otherwise inaccessible. When not possessing any items, Dan is able to rip his own arm off and use it for both melee and ranged attacks. Dan can equip a shield alongside weapons to defend against attacks; though they can only take several hits of damage before breaking. Throughout the game, Dan can visit gargoyle heads of two varieties; green ones offer Dan information while blue ones allow Dan to buy services or ammunition by using the treasures he finds. Dan's health is determined by a single health bar, which reduces when Dan is hit. It will deplete completely if Dan drowns or falls from a great height. If Dan completely runs out of health, the game will end. Dan can extend his maximum health by collecting Life Bottles, which will automatically refill his health bar if it drops to zero. Also hidden throughout the game are Life Vials and Life Fountains that can replenish Dan's health and fill up any empty Life Bottles Dan has. In each level, there is a hidden Chalice of Souls, which can be collected if the player fills it with enough souls from defeated enemies (some Chalices are awarded via other means). If the player clears a level with a Chalice in hand, Dan is warped to the Hall of Heroes, where he can speak to a legendary hero who will give him rewards, such as weapons. If the player finishes the game with all the Chalices, the game's true ending is revealed.