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Rayman
on RetroAchievements (Atari Jaguar)

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Boxart for Castlevania: Circle of the Moon
Castlevania: Circle of the Moon
on RetroAchievements (Game Boy Advance)
9% audience match

Castlevania: Circle of the Moon is the first of the series to be based on the action/RPG structure of Castlevania:Symphony of the Night rather than the level-based action style of all previous Castlevania games. Dracula's castle is a single continuous building, and as Nathan discovers artifacts within it he gains new abilities that allow him to explore more of it. While Nathan can only use his Killer Whip as a weapon, he can find and equip different kinds of armor and accessories that change his stats. Unique to this entry in the series is the Dual Set-up System, where a combination of two cards will give Nathan unique magical abilities. For example, equipping a fire type card with a whip card will give the Killer Whip a fire attribute, while equipping it with a summon card will let Nathan summon a fire demon to attack onscreen enemies.

Boxart for Bully
Bully
on RetroAchievements (PlayStation 2)
9% audience match

As a mischievous schoolboy, you’ll stand up to bullies, get picked on by teachers, play pranks, win or lose the girl, and ultimately learn to navigate the obstacles of the worst school around, Bullworth Academy - a corrupt and crumbling prep school with an uptight facade.

Boxart for Super Metroid
Super Metroid
on RetroAchievements (SNES/Super Famicom)
8% audience match

The Space Pirates, merciless agents of the evil Mother Brain, have stolen the last Metroid from a research station, and once again Mother Brain threatens the safety of the galaxy! Samus Aran must don her awesome array of high-tech weaponry to retrieve the deadly Metroid hidden deep within the cave-riddled planet Zebes. Super Metroid features excellent graphics, with a huge variety of enemies and worlds to explore. The side-view action will be familiar to many players, only now there are new weapons and items, including the Grappling Beam, which allows Samus to swing across large chasms, and the X-Ray Scope, which reveals secret passages.

Boxart for Chrono Trigger
Chrono Trigger
on RetroAchievements (SNES/Super Famicom)
7% audience match

In this turn-based Japanese RPG, young Crono must travel through time through a misfunctioning teleporter to rescue his misfortunate companion and take part in an intricate web of past and present perils. The adventure that ensues soon unveils an evil force set to destroy the world, triggering Crono's race against time to change the course of history and bring about a brighter future.

Boxart for The Legend of Zelda: Ocarina of Time
The Legend of Zelda: Ocarina of Time
on RetroAchievements (Nintendo 64)
5% audience match

The Legend of Zelda: Ocarina of Time is the fifth main installment of The Legend of Zelda series and the first to be released for the Nintendo 64. It was one of the most highly anticipated games of its age, and is listed among the greatest video games ever created by numerous websites and magazines. The gameplay of Ocarina of Time was revolutionary for its time, it has arguably made more of an impact on later games in the series than any of its predecessors even though they had the same cores of exploration, dungeons, puzzles and item usage. Among the gameplay mechanics, one of the most noteworthy is the time-traveling system. The game begins with the player controlling the child Link, but later on an adult Link becomes a playable character as well and each of them has certain unique abilities. Ocarina of Time also introduces the use of music to solve puzzles: as new songs are learned, they can be used to solve puzzles, gain access to new areas and warp to different locations. Dungeon exploration is somewhat more puzzle-oriented than in earlier games but they are not too complex.

Boxart for God of War
God of War
on RetroAchievements (PlayStation 2)
4% audience match

God of War is the sequel to God of War III as well as a continuation of the canon God of War chronology. Unlike previous installments, this game focuses on Norse mythology and follows an older and more seasoned Kratos and his son Atreus in the years since the third game. It is in this harsh, unforgiving world that he must fight to survive… and teach his son to do the same.