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Rayman® Origins
on PlayStation (PS3)

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Boxart for anywhereVR
anywhereVR
on PlayStation (PS4)
19% audience match

This project is based on the concept of 'your favorite place, your favorite things' and aims to provide various relaxation lifestyle spaces. Immerse yourself in beautiful landscapes and soundscapes, while also gaining access to the various features of your smartphone.

Boxart for Divekick
Divekick
on PlayStation (PS4)
11% audience match

Divekick is the world’s first two-button fighting game. It distills the essence of the fighting game genre into just two buttons with no d-pad directional movement. It is a comedic parody of fighting game motifs and contains many humorous references to games (especially those in the Street Fighter franchise) as well as inside jokes from within the competitive fighting game community. Unlike most fighting games which are played using many buttons for many different kinds of movement and attacks, Divekick is played using only two buttons, Dive and Kick.

Boxart for 龍が如く6 命の詩。
龍が如く6 命の詩。
on PlayStation (PS4)
10% audience match

"Night at the Circus" is a horizontal 2D plot-oriented puzzle game, aiming to tell a fairy tale about "love and reality".

Boxart for Like a Dragon: Infinite Wealth
Like a Dragon: Infinite Wealth
on PlayStation (PS4)
5% audience match

Like a Dragon: Infinite Wealth is a turn-based role-playing game developed by Ryu Ga Gotoku Studio and published by Sega. It follows dual protagonists Ichiban Kasuga and Kazuma Kiryu, with the narrative set primarily in Japan and Hawaii. The game uses a party-based combat system that builds on previous Like a Dragon entries, incorporating positioning and environmental interactions. Players engage in main story missions alongside a wide range of optional activities and side content. The title combines narrative-driven progression with exploration, character development, and minigames typical of the series.

Boxart for Persona 4 Arena Ultimax Trophies
Persona 4 Arena Ultimax Trophies
on PlayStation (PS4)
4% audience match

Persona 4 Arena Ultimax is a fighting video game developed by Arc System Works and Atlus. It is the direct sequel to Persona 4 Arena, which is itself a follow-up to the role-playing game Persona 4. The game was originally released in Japanese arcades on November 28, 2013, and later ported to home consoles. Unlike the previous game, it is not region locked.

Boxart for STARWHAL
STARWHAL
on PlayStation (PS4)
2% audience match

The local multi-player space narwhal fighting game that has rocked the internet is finally ready for its big debut in a fully loaded release! Flop it out with 2-4 players in a retro, epic narwhal battle in space! The heart-piercing action is furious and unrelenting. Starwhal will change your life. Inspired by countless couch-gaming gatherings over the decades, we wanted to bring something competitive, creative, and immediately fun to the table. Our original prototype was conceived and developed in 48 hours with focus entirely on these areas. From that came the phenomenon that is Starwhal.

Boxart for YAKUZA 6: The Song of Life
YAKUZA 6: The Song of Life
on PlayStation (PS4)
2% audience match

Step into Japan's criminal underworld in this explosive action brawler starring legendary yakuza, Kazuma Kiryu, who is hellbent on unraveling the truth around his daughter's tragic accident.

Boxart for Burnout Paradise Remastered
Burnout Paradise Remastered
on PlayStation (PS4)
2% audience match

Evolve or die. For Paradise, we knew we had to change everything. Burnout was a killer arcade driving game, but for a new generation of hardware and connected player Burnout had to become something more ambitious. Closed tracks made way for an expansive, open city, and we seamlessly synced your friends into the action and let you loose on a heap of cool challenges that unsurprisingly rewarded you for driving like a lunatic. Hey, it’s us after all.