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Boxart for Yu-Gi-Oh! World Championship Tournament 2004
Yu-Gi-Oh! World Championship Tournament 2004
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50% audience match

Find out who's the best card-battle player in Yu-Gi-Oh! World Championship Tournament 2004. Construct your monster cards, spell cards, trap cards, and special summon cards into three separate decks for different dueling strategies. You can conquer the tournament solo or link up with a friend in a multiplayer battle. With over 1000 game cards and dozens of popular characters from the Yu-Gi-Oh! TV series, the excitement and exhilaration of the Yu-Gi-Oh trading card game is captured in full force.

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Elevator Action Returns
on RetroAchievements (Saturn)
50% audience match

Elevator Action Returns, also known as Elevator Action II, is a 1994 run and gun arcade game developed and published by Taito. It is the sequel to Elevator Action (1983), featuring a much more gritty and realistic setting. Returns retains the elevator-based gimmick from the original, but expands the gameplay system and replaces the spy motif with a new scenario involving a paramilitary team fighting against a terrorist group.

Boxart for Soulcalibur II
Soulcalibur II
on RetroAchievements (GameCube)
43% audience match

SoulCalibur II is the third installment in the Soul series and continues the tradition of his predecessors with improved graphics, new characters and new levels. A majority of the action takes place in Weapon Master mode where you have to choose a character and travel a set map to fight the many other warriors through different levels and challenges. Console ports were released, including guest characters from other franchises. The Arcade version has a unique mode called "Conquest Mode". This mode, which uses a name and password system to save data, allows the player to select one army among four. The player then fights against enemies in a series of eight 1-round battles, win or lose (the first seven are based on the player's rank, and the eighth is chosen by the player – this can only be interrupted by a Versus challenger.) After each round, the player earns EXP and can be promoted, and the game also rates the player in four categories: Soul, Power, Wisdom and Skill. The game also keeps track of which moves the player knows and uses most often. After the eight battles, territory control is updated and the player has the option to fight a bonus round against their character played by the AI.

Boxart for Yu-Gi-Oh! The Eternal Duelist Soul
Yu-Gi-Oh! The Eternal Duelist Soul
on RetroAchievements (Game Boy Advance)
37% audience match

Yu-Gi-Oh! The Eternal Duelist Soul is a Yu-Gi-Oh! video game for the Game Boy Advance. It is the international version of Yu-Gi-Oh! Duel Monsters 5 Expert 1. Gameplay is similar to standard dueling rules, except that the Side Deck allows less than 15 cards, and is more for convenience of getting to cards for your Deck than switching between duels, as CPU duels are single duels rather than matches (with some exceptions in events).

Boxart for Tokyo Xtreme Racer: Zero
Tokyo Xtreme Racer: Zero
on RetroAchievements (PlayStation 2)
36% audience match

Tokyo Xtreme Racer Zero is a racing game developed by Genki for PlayStation 2. Despite its name, it is set between Tokyo Xtreme Racer 2 and Drift, and has enhanced sound and graphics. The game was released in Japan as Shutokou Battle 0, but was also a release in North America. The game was released in a PAL version in Europe and Australia under the title Tokyo Xtreme Racer (not to be confused with the Dreamcast title of the same name). This is the first game in the series that has been released on a platform other than the Dreamcast. Zero was originally to be released on the Dreamcast but was then canceled and moved to the PlayStation 2. The Tokyo Xtreme Racer series has produced a total of six games, the first four being U.S. localizations of the first four Shutokou Battle series games and the final two being U.S. localizations of the first and third Kaido Battle series games.

Boxart for Tokyo Xtreme Racer Advance
Tokyo Xtreme Racer Advance
on RetroAchievements (Game Boy Advance)
35% audience match

Game Boy Advance adaptation of the popular Japanese Tokyo Xtreme Racing series of games. The GBA game features more than 16 unique user-playable cars to choose from, each with various levels of car tuning options. "Tuner" fans are able to upgrade and customize their cars with plenty of performance and style modifications. Gameplay is similar to the console titles, meaning you explore different metropolitan areas and look for other car fans to challenge them to races. Players race through three cities- Tokyo, London and Los Angeles-on six different tracks. There are more than 60 different rivals to challenge.

Boxart for Popful Mail
Popful Mail
on RetroAchievements (Sega CD)
29% audience match

Mail is a young, cute, enthusiastic female bounty-hunting elf. Unfortunately, every time a bounty is near, something goes wrong: the last case was particularly painful, involving Mail bravely cutting off the head of a famous criminal - only to realize that his body escaped without the head. Mail tried at least to sell the head in the nearest town, but discovered that the local tavern was full of these heads stored in a basket. But not all is lost: Mail reads a poster that promises a big reward for someone who catches an evil wizard who terrorizes the land. Sounds like just the job Mail was looking for!

Boxart for Fire Emblem: Path of Radiance
Fire Emblem: Path of Radiance
on RetroAchievements (GameCube)
28% audience match

Fire Emblem: Path of Radiance is a tactical role-playing video game developed by Intelligent Systems and Nintendo SPD, and published by Nintendo for the GameCube home console in 2005. It is the ninth main installment in the Fire Emblem series,[c] and the third to be released in the west. As with previous installments, gameplay revolves around positioning characters on a battlefield to defeat an opposing force. If characters are defeated in battle, they are removed from the rest of the game.