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Cut the Rope is a series of physics-based puzzle video games developed by ZeptoLab for several platforms and devices. The objective of the Cut the Rope games is to feed candy to a little green creature named Om Nom while collecting stars. In each level, the candy hangs by one or several of the titular ropes which the player must cut with a swipe of their finger using the device's touchscreen. Using various objects such as floating bubbles and bellows, the candy must also be manipulated around obstacles to get to Om Nom's mouth. Each level pack introduces new challenges. Levels are scored with a zero to three star rating, according to how many stars the player picked up, and a point score depending on the number of stars collected and the amount of time taken to complete the level. Game received multiple award, for example: Apple Design Award 2011, British Academy Video Games Awards 2011 and many others.
From the mind of developer Archer Maclean comes Mercury, a puzzle game that lets you guide the metallic substance through a series of challenging puzzles. Without spilling too much, you must control your colored mercury blobs around 3D mazes simply by tilting the level. Negotiate obstacles and hazards, solve puzzles, and compete against time and percentage limits while avoiding traps and predators. In addition to the single-player mode, Archer Maclean's Mercury also features multiplayer battle and ghost modes.
In Yoshi Topsy-Turvy, Yoshi Island has been turned into a picture book. Yoshi will not stand for this outlandish attempt at flattening his world, and he heads off on an adventure to return things back to their original state. To help in on his quest, a group of spirits who like to surprise people give Yoshi the ability to rotate the world to his liking. The big catch with Yoshi Topsy-Turvy is its use of a motion sensor, similar to the one set to be featured in the second Wario Ware GBA game. The game cartridge includes a built in motion sensor which detects how you move the GBA system. By turning the system, you make the world rotate. A meter on the upper right corner of the screen shows which way the system is being held at any time. Rotate the system to help Yoshi stay on the path and make it past perils and through the varied stages. Go full tilt! By tilting your Game Boy Advance, you'll tilt the environment around Yoshi, knocking over enemies, swinging pendulums, and letting Yoshi run up walls and leap huge pits! Will this ending be happy? All of Yoshi's Island is trapped in a storybook, and only by meeting the challenges of each chapter will you succeed. Collect coins, defeat enemies, or race for the finish to satisfy each course's conditions
Wario and his pals learn fun, wacky moves after discovering a strange book and a mystical device called the Form Baton. Familiar characters from the WarioWare universe will return to this installment and some new ones will appear. Players must clear fast-paced sets of microgames, changing the way they hold the Wii Remote each time.