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PixelJunk Eden 2
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Boxart for Red Faction Guerrilla Re-Mars-tered
Red Faction Guerrilla Re-Mars-tered
on Nintendo
29% audience match

Open World Guerrilla Warfare - You decide who, when, where and how to battle. Utilize guerrilla tactics, improvised weaponry, and modified vehicles to lead insurgent attacks on EDF targets. Launch attacks based on your own gameplay style, take on missions in any order you choose, or engage in destructive activities to weaken the EDF's grip on Mars. Strategic Destruction - Use destruction to your tactical advantage, setting ambushes or chain reaction explosions to attack enemy strongholds and permanently modify the game environment. Leverage fully-dynamic physics-based destruction to improvise on the fly: blow holes in a wall or floor to set an ambush or escape, take out a staircase to stop your pursuers, or drive vehicles through blown out walls. Evolving & Emergent Gameplay - Carve your path through an ever changing landscape as you improvise your combat tactics - mixing gameplay styles, vehicles, weapons and explosives to defeat the EDF. Epic Sci-Fi Setting - Explore the huge, unforgiving Martian landscape, from the desolate mining outpost of Parker to the gleaming EDF capital city of Eos; then tear through the fully destructible open-world environments swarming with EDF forces, Red Faction resistance fighters, and the downtrodden settlers caught in the cross-fire.

Boxart for Crisis Core: Final Fantasy VII
Crisis Core: Final Fantasy VII
on RetroAchievements (PlayStation Portable)
6% audience match

In CRISIS CORE, players can experience the D.M.W (Digital Mind Wave) system, which enhances the real-time battle system, allowing players to unleash special attacks or call upon various FINAL FANTASY summons. Players can also witness graphics and CG cutscenes coupled with voice acting in a 16:9 widescreen presentation, made possible by the PSP system hardware.

Boxart for Burnout Revenge
Burnout Revenge
on RetroAchievements (PlayStation 2)
6% audience match

In Burnout Revenge, players compete in a range of racing game types with different aims. These take place within rush-hour traffic, and include circuit racing, Road Rage (where players cause as many rivals to crash as possible within a time limit, or until the player's car is wrecked), Burning Lap (a single-lap, single-racer time attack mode), Eliminator (a circuit race where every thirty seconds, the last-placed racer's car is detonated; the race continues until only one racer is left), and Crash (where the player is placed at a junction with the aim of accumulating as many "Crash Dollars" as possible). A new gameplay feature in Burnout Revenge is the ability to ram same-way small to medium traffic, known as "traffic checking", propelling the rammed car forward; the event in which a "checked" car hits a rival is considered as a Traffic Takedown. Traffic checking is the focus of a new race type, Traffic Attack (whereby a player must earn a set amount of Crash Dollars through checking traffic), which can be used later on. During these events, players have access to a limited amount of boost which is acquired through various dangerous driving techniques, including but not limited to driving on the wrong side of the road, tailgating opponents and drifting. Unique to the series is the concept of battling other rivals; unlike other video games in the racing genre, players are encouraged, and sometimes even required, to ram rival cars and cause traffic to crash. Causing a rival to crash is referred to as a "Takedown", rewarding the player by extending the length of their boost gauge and completely refilling it. In designated events, boost can also be used to activate a "Crashbreaker" during a crash, detonating the car and causing other nearby cars to crash. When the rival car takes the player down, the player will have to take the ultimate REVENGE by taking down the revenge rivals (which the arrow at the top of the car turned red) is referred to as "Revenge Takedown". In the main single-player game mode, players compete in a world tour consisting of 169 events across three continents, divided into a series of 11 "ranks" (Rank 11 has no events). The ranks which a player has access to is determined by their "Revenge Rank", which increases after completing events. By increasing their Rank sufficiently, the player "ranks up" and unlocks the next rank of events. There are 77 cars in the game, some of which can only be used for crash events. The SUVs and saloon cars are some of them. The game also features support for multiplayer gameplay, both online and offline. In addition to the racing modes, the game features three types of Crash modes: Crash Battle (multiple players attempt a junction at the same time), Crash Party (players take turns at attempting junctions across several rounds), and Crash Tour (a golf-like version of Crash Party, with players attempting to accumulate a certain amount of Crash Dollars in as few attempts as possible; after the last round ends the player with the lowest score wins). The Xbox 360 version of Burnout Revenge includes several new features and improves the graphics of the game to utilize the power of the next-gen console. The game includes 10 new crash junctions on the Crash Tour. It also includes a vastly improved online mode that introduces online Revenge Rivals. This system allows players to keep track of their number of times they have been taken out or have taken out any given player. The new version also includes a new Burnout Clips feature, which allows to save 30 second clips of any offline race played and can be shared with other players over Xbox Live.

Boxart for Grand Theft Auto: Liberty City Stories
Grand Theft Auto: Liberty City Stories
on RetroAchievements (PlayStation 2)
4% audience match

Grand Theft Auto: Liberty City Stories is an action-adventure game set in Liberty City in 1998, serving as a prequel to Grand Theft Auto III. Players assume the role of Toni Cipriani, a member of the Leone crime family, as he returns from hiding to reestablish his position within the organization. The game features open-world exploration, mission-based progression, and various side activities, maintaining the series' hallmark gameplay elements.

Boxart for Burnout Paradise Remastered
Burnout Paradise Remastered
on Nintendo
4% audience match

Burnout Paradise is an arcade racing game set in an open world called Paradise City, a departure from the fixed tracks of earlier Burnout games. Players roam the city freely and start events by pulling up to intersections, choosing their own routes to each finish line rather than following set courses. The series' emphasis on high speed and spectacular crashes returns through features such as the Showtime mode, which lets players trigger a crash sequence anywhere at any time. Completing events raises the player's driver rank and unlocks new cars, and an online system supports additional cooperative and competitive modes. It was the first Burnout game released on Windows and later received a remastered version bundling its downloadable content.

Boxart for Cyberpunk 2077: Ultimate Edition
Cyberpunk 2077: Ultimate Edition
on Nintendo
2% audience match

Cyberpunk 2077: Ultimate Edition is an open-world RPG containing two powerful adventures: the base game of Cyberpunk 2077, taking place in the dark future of Night City, and Phantom Liberty, a spy-thriller story set in the walled-off district of Dogtown. Players take on the role of V, a cyber-enhanced mercenary, and embark on a fight for survival filled with story-defining decisions, action-packed gameplay, and unforgettable characters, including rockerboy Johnny Silverhand (played by Keanu Reeves) and FIA sleeper agent Solomon Reed (played by Idris Elba). This new release is the perfect way to experience every story of the dark future; it also contains the free Update 2.0, which overhauled many of the game’s systems, introducing dynamic skill trees, high-octane vehicle combat, and enhanced enemy and police AI — as well as adding new weapons, vehicles, and clothes. The release is bolstered with a set of previously released digital goodies available as part of the “My Rewards” program, available to all who register.

Boxart for MONSTER HUNTER RISE
MONSTER HUNTER RISE
on Nintendo
2% audience match

Rise to the challenge and join the hunt! In Monster Hunter Rise, the latest installment in the award-winning and top-selling Monster Hunter series, you’ll become a hunter, explore brand new maps and use a variety of weapons to take down fearsome monsters as part of an all-new storyline.

Boxart for Red Dead Redemption
Red Dead Redemption
on Nintendo
2% audience match

A bundle containing ports of Red Dead Redemption and the Undead Nightmare expansion missing multiplayer components and including some parts of the GOTY release.