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Nowhere Prophet
on Nintendo

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For The King
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For The King is a turn based roguelike, RPG that can be played solo or cooperatively online and features strategic adventuring, turn based combat, and persistent choices. Players must survive cunning enemies and creatures, wicked weather and brutal traps in their quest to solve the mysterious death of the king and bring order to the land.

Boxart for Vagante
Vagante
on PlayStation (PS4)
11% audience match

Vagante is an action-packed platformer that features permanent death and procedurally generated levels. Play cooperatively with friends or adventure solo in this challenging roguelike-inspired game.

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Atomfall
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Boxart for Neon Abyss
Neon Abyss
on PlayStation (PS4)
2% audience match

Neon Abyss is a frantic, roguelike action-platformer where you run ‘n’ gun your way into the Abyss as part of the Hades formed ‘Grim Squad’. Featuring unlimited item synergies and a unique dungeon evolution system, each run diversifies the experience and every choice alters the ruleset. Get ready to unleash hell! Combining furious run ‘n’ gun action and deep, roguelike mechanics, Neon Abyss pits you as a member of the ‘Grim Squad’ – a task force set-up by Hades himself to infiltrate the Abyss and defeat the New Gods. Death is not the end as every time you die, you’ll find yourself more empowered than before.

Boxart for Salt and Sacrifice
Salt and Sacrifice
on PlayStation (PS4)
2% audience match

Salt and Sacrifice is a 2D action role-playing game developed by Ska Studios and released in 2022. It serves as a follow-up to Salt and Sanctuary, introducing a more open, hunt-focused structure. Players take on the role of a Marked Inquisitor tasked with tracking and defeating powerful mages across interconnected regions.

Boxart for The Binding of Isaac: Afterbirth+
The Binding of Isaac: Afterbirth+
on Nintendo
2% audience match

A top-down roguelike action-adventure game and remake of the 2011 original, rebuilt from its Flash engine to enable expanded content and features. Players control Isaac through procedurally generated dungeon floors, using tears as projectiles to defeat monsters while collecting items that modify abilities and appearance in potentially powerful combinations. Runs end in permadeath, and each playthrough offers different layouts, items, and bosses. The game has received four expansions adding characters, floors, items, co-op multiplayer, modding support, and online play. Inspired by the biblical story of the same name and its designer's religious upbringing.