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Atelier Shallie: Alchemists of the Dusk Sea is a Japanese role-playing video game developed by Gust. As part of the "Atelier" series of games, it is the third and final installment of the "Dusk" storyline. The game's story takes place about 10 years after the beginning of Atelier Ayesha: The Alchemist of Dusk and 6 years after the beginning of Atelier Escha & Logy: Alchemists of the Dusk Sky. The player is able to choose to play as one of two characters, each with a differing storyline and adventure; regardless of which character is chosen, the flow of the game remains the same. In comparison to previous Atelier games, fields are significantly larger, and the player is able to harvest a wider variety of items and raw materials to use for mixing.
This world has gone through many Dusks, and is slowly nearing its end. Within this world, in the western reaches of the "Land of Dusk," there was a nation that prospered thanks to its use of alchemy. There, in order to survive the eventual arrival of the "Dusk End," the people devoted their efforts to rediscover and recreate lost alchemic technologies. Rediscovered technology from the past era was gathered in the alchemy research city known as "Central," where research was conducted on how to halt the advance of the twilight. One of the heroes is a young man who researched alchemy in Central, the other a girl living in a small town on the frontier. This girl's name is Escha. In the process of using her knowledge of ancient alchemy to help others, she was assigned to the Development Department. The young man's name is Logy. Having learned the newest alchemic techniques in Central, he requested a transfer to this understaffed town to make use of his abilities, and meets Escha when he is assigned to the Development Department as well. The two make a promise to use their alchemy together, and bring success to the Development Department.
The 19th main game in the Atelier franchise and third game in the Mysterious game trilogy. The game features two main characters and changes some of the previous game's systems. A new crafting feature, called Enchanting Agents, was added to the Synthesis system. 6 characters participate in combat, each attacker can have a support characters to help out, and you can now craft items while in combat.
The second entry in the 'Mysterious' saga follows the adventures of the enthusiastic Firis Mistlud and her loving older sister Liane Mistlud. The sisters have lived their entire lives in the isolated town of Ertona, where Firis uses her unique ability to see where crystals of materials are buried.
The 4th entry in the Atelier "Arland" series, released 10 years after Atelier Rorona's launch date. Learn about the world of Arland in Lulua’s perspective as she deciphers the mysterious “Alchemyriddle” book with no time pressure. New and old fans can enjoy the new Synthesis system that features "Dual Elemental Attributes" and "Awakened Effects", as well as a Turn-based Battle system inspired by Atelier Lydie & Suelle while introducing combat features such as “Interrupts” and “Primal Arts”.
The 19th main game in the Atelier franchise and third game in the Mysterious game trilogy. The game features two main characters and changes some of the previous game's systems. A new crafting feature, called Enchanting Agents, was added to the Synthesis system. 6 characters participate in combat, each attacker can have a support characters to help out, and you can now craft items while in combat.