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Boxart for Naruto Shippuden: Ultimate Ninja 4
Naruto Shippuden: Ultimate Ninja 4
on RetroAchievements (PlayStation 2)

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players who liked Naruto Shippuden: Ultimate Ninja 4 also liked:
Boxart for Naruto: Ultimate Ninja 2
Naruto: Ultimate Ninja 2
on RetroAchievements (PlayStation 2)
75% audience match

"The ultimate ninja battle returns! Battle the best in the land with intense, anime-style head-to-head ninja fighting with over 30 playable characters and 16 unique stages. Choose from more than 60 exciting missions, test your skills with challenging mini-games or play through the anime storyline - and even unlock an original story - in the all-new mode, Ultimate Road. Earn money and points to unlock tons of bonus content as you unleash your chakra and ascend the ranks on your way to becoming the greatest ninja of all!"

Boxart for Naruto: Ultimate Ninja
Naruto: Ultimate Ninja
on RetroAchievements (PlayStation 2)
60% audience match

For the first time in the PS2, explore the incredible world of Naruto Uzumaki on the console. Players can select from 14 key characters taken straight from the anime, including Naruto Uzumaki, the young ninja-in-training, and his two ninja-school classmates Sakura and Sasuke. With its opulent visual style and broad range of gameplay modes Naruto: Ultimate Ninja is a game for arcade-fighter and Naruto fans alike.

Boxart for Naruto: Ultimate Ninja 3
Naruto: Ultimate Ninja 3
on RetroAchievements (PlayStation 2)
60% audience match

NARUTO: Ultimate Ninja 3 makes leaps in the franchise with a host of “firsts” for the series. Players can now live through and be a part of all the major events that defined Story Arc 1 in Heroes History mode. Also, ninja-in-training can customize their characters with the Ultimate Jutsu which gives them that extra bit of edge during battle and allows them to earn points towards upgrading their strength, defense, chakra, agility and other special abilities. Turn playable characters into more powerful ninja of unprecedented size or summon giant creatures as allies with the new Summoning mode. In addition, NARUTO fans throughout North America can experience the game in both English and original Japanese voice over. In keeping with the tradition of the series, an exclusive and original story has players exploring the massive 3D rendered Hidden Leaf Village, participating in battle royale matches and completing more than 55 missions. The experience doesn’t stop there as tons of unlockable content are available to offer loads of replay value including movies, music and cards

Boxart for Yu-Gi-Oh! Capsule Monster Coliseum
Yu-Gi-Oh! Capsule Monster Coliseum
on RetroAchievements (PlayStation 2)
57% audience match

This 3D board game consists of a series of duels, which are played with cards. The game has been split up in a Campaign Mode, in which you take on all levels of the Monster Coliseum on your own, a Free Battle Mode where you play skirmish matches against enemies defeated in the campaign, and a versus mode to take on a human opponent. Before starting, you have to choose a symbol, assign parameters to it (based on monster points, action points and power points) and buy a starter kit card deck. In a typical campaign game, you start in the entrance hall, where you manage your cards and monsters. To duel, you choose one of the four areas with five levels each, and defeat the opponents. New monsters are acquired by winning the match. The turn-based duels are played as a card game. Both characters start with a deck of cards and a number of health points. When a health status reaches zero, the battle is over. You attack your opponent by summoning monsters and assigning abilities to them. Trick cards can be used to gain both offensive and defensive advantages. Before each duel, you have to pick a monster that is up for ante, and the fighting is influenced by various parameters, including the land form you are playing on.

Boxart for Naruto Shippuden: Ultimate Ninja 5
Naruto Shippuden: Ultimate Ninja 5
on RetroAchievements (PlayStation 2)
44% audience match

This is the fifth installment in the Naruto: Ultimate Ninja series. The game continues the Naruto Shippūden storyline, and includes the first meeting between Sasuke and Naruto during this timeline.

Boxart for Dragon Ball Z: Budokai Tenkaichi 3
Dragon Ball Z: Budokai Tenkaichi 3
on RetroAchievements (PlayStation 2)
15% audience match

Budokai Tenkaichi 3 is a 1vs1 fighting game based on the anime/manga Dragon Ball by Akira Toriyama. It includes the apocalyptic battles and the essence of the Dragon Ball series following the main story of the popular manga. As in the previous games of the series, you'll have to select your character (over 162 characters with their own movements and combos) and fight against a friend or the computer in many different game modes with many different stages and weather/time conditions.

Boxart for Need for Speed: Underground 2
Need for Speed: Underground 2
on RetroAchievements (PlayStation 2)
11% audience match

Need for Speed: Underground 2 is a street racing game and the first entry in the series to feature an open world environment. Set in the fictional city of Bayview, players drive freely between events while building their reputation through circuit, sprint, drift, drag, and Street X races, as well as outrun challenges and Underground Racing League tournaments. The game expands on its predecessor with broader vehicle customization options, a sponsorship system, and new race types. SUVs appear alongside the returning roster of tuner cars.

Boxart for The Legend of Zelda: Ocarina of Time
The Legend of Zelda: Ocarina of Time
on RetroAchievements (Nintendo 64)
9% audience match

The Legend of Zelda: Ocarina of Time is the fifth main installment of The Legend of Zelda series and the first to be released for the Nintendo 64. It was one of the most highly anticipated games of its age, and is listed among the greatest video games ever created by numerous websites and magazines. The gameplay of Ocarina of Time was revolutionary for its time, it has arguably made more of an impact on later games in the series than any of its predecessors even though they had the same cores of exploration, dungeons, puzzles and item usage. Among the gameplay mechanics, one of the most noteworthy is the time-traveling system. The game begins with the player controlling the child Link, but later on an adult Link becomes a playable character as well and each of them has certain unique abilities. Ocarina of Time also introduces the use of music to solve puzzles: as new songs are learned, they can be used to solve puzzles, gain access to new areas and warp to different locations. Dungeon exploration is somewhat more puzzle-oriented than in earlier games but they are not too complex.