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MotorStorm®: Pacific Rift
on PlayStation (PS3)

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DRIVECLUB™
on PlayStation (PS4)
15% audience match

DRIVECLUB brings to life the heart and soul of car culture. An incredible, authentic and immersive PS4 driving experience, DRIVECLUB makes you feel the exhilaration of driving the most powerful and beautifully designed cars in the world; all rendered in staggering detail, inside and out as you race them in richly detailed real-world locations alongside your Club.

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The Order: 1886
on PlayStation (PS4)
15% audience match

The Order: 1886 introduces players to a unique vision of Victorian-Era London where Man uses advanced technology to battle a powerful and ancient foe. As a member of an elite order of knights, join a centuries-old war that will determine the course of history forever.

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Killzone Shadow Fall
on PlayStation (PS4)
14% audience match

Killzone Shadow Fall is the sixth game of the Killzone series. Gameplay in Shadow Fall is fairly similar to previous installments, though now with more improvements. The game is much more open-ended allowing for multiple ways to reach your target and complete objectives. The player is accompanied by a companion drone called the OWL which can help you in many different ways including deploying a zip-line or stunning the enemy. Using futuristic weapons and gear allows for new stealth gameplay. The online multiplayer mode allows for up to 24-players to battle at once on any of the games default 10 maps. The level system is now challenge-based where completing any of the games many challenges will upgrade your rank. Warzone returns as an online game mode along with Team Deathmatch and Beacon Retrieval (Capture the Flag). A new feature allows for the user to create Warzones with their own specific rules and share them with the community to download and play.

Boxart for METAL GEAR SOLID V: THE PHANTOM PAIN
METAL GEAR SOLID V: THE PHANTOM PAIN
on PlayStation (PS4)
11% audience match

Metal Gear Solid V: The Phantom Pain is the sequel to Metal Gear Solid V: Ground Zeroes and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.

Boxart for WATCH_DOGS™
WATCH_DOGS™
on PlayStation (PS4)
11% audience match

Set in Chicago, where a central network of computers connects everyone and everything, Watch Dogs explores the impact of technology within our society. Using the city as your weapon, you will embark on a personal mission to inflict your own brand of justice. Chicago's overarching network is known as the Central Operating System (ctOS), and it controls almost all of the city's technology and information - including key data on all of the city's residents.

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Diablo III: Reaper of Souls
on PlayStation (PS4)
10% audience match

Diablo III is the third installment in Blizzard's franchise. The game, like its predecessors, is a dungeon crawler in which the player fights against hordes of enemies ranging from beasts and undead to actual demons. The game has four acts, two game modes (normal and hardcore) as well as four difficulty levels: Normal, Nightmare, Hell and Inferno. A new addition to Diablo III is the auction house, where items are exchanged for in-game gold or real money, also usable to purchase Blizzard merchandise. The game features a wide array of achievements earned upon meeting certain requirements.

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ASTRO BOT
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Boxart for Destiny
Destiny
on PlayStation (PS3,PS4)
9% audience match

Bungie has emphasized that the universe of Destiny will be "alive". Events may happen in-game that are not necessarily controlled or planned by the developer, which will help to create a dynamic developing experience for Bungie and a dynamic playing experience for gamers. The game's style has been described a first-person shooter that will incorporate massively multiplayer online game (MMO) elements, but Bungie has avoided defining Destiny as a traditional MMO game. Instead, the game has been referred to as a "shared-world shooter," as it lacks many of the characteristics of a traditional MMO game. For instance, rather than players being able to see and interact with all other players in the game or on a particular server—as is the case in many conventional MMO games—Destiny will include on-the-fly matchmaking that will allow players to see and interact only with other players with whom they are "matched" by the game. Destiny will incorporate a new game engine that allows global illuminations and real-time dynamic lighting to occur together. An innovation in Bungie's "hopper" technology, which has been the backbone for Halo's matchmaking system, will allow better player matchmaking in order to create a more natural experience in either cooperative or competitive multiplayer modes.