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Midnight Club: L.A. Remix
on RetroAchievements (PlayStation Portable)

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Boxart for Midnight Club II
Midnight Club II
on RetroAchievements (PlayStation 2)
57% audience match

Midnight Club II is a racing video game developed and published by Rockstar San Diego (formerly Angel Studios). It is the first sequel to Midnight Club: Street Racing, published for the PlayStation 2, Xbox and Microsoft Windows. Players can race through cities based on Los Angeles, Paris, and Tokyo. The game also features an online multiplayer component. It is the second game in Midnight Club franchise, followed by Midnight Club 3: DUB Edition.

Boxart for Need for Speed: Underground
Need for Speed: Underground
on RetroAchievements (PlayStation 2)
27% audience match

Need for Speed: Underground is a 2003 racing video game and the seventh installment in the Need for Speed series. It rebooted the franchise, ignoring previous Need for Speed games that featured sports cars and exotics. Underground is the first game in the series to offer a career mode that features a comprehensive storyline, as well as a garage mode that allows players to fully customize their cars with a large variety of brand-name performance and visual upgrades.

Boxart for Need for Speed: Underground 2
Need for Speed: Underground 2
on RetroAchievements (PlayStation 2)
17% audience match

Need For Speed Underground 2 takes place in Bayview after the events of Need for Speed: Underground. The prologue begins with the player driving in a Nissan 350Z in Olympic City (though the racing scenes are actually in Bayview), the setting of NFS:UG. He then receives a race challenge from a rather ominous personality who offers him a spot on his crew, but "won't take 'no' for an answer." The player races off — despite Samantha's warnings — only to be ambushed by a mysterious driver in a rage that totals his Skyline. The driver, who has a unique scythe tattoo, makes a call confirming the accident, and the flashback fades out.