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Mega Man & Bass
on RetroAchievements (Game Boy Advance)

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players who liked Mega Man & Bass also liked:
Boxart for Spyro the Dragon (Japan)
Spyro the Dragon (Japan)
on RetroAchievements (PlayStation)
22% audience match
Boxart for Spyro: Year of the Dragon
Spyro: Year of the Dragon
on RetroAchievements (PlayStation)
21% audience match

Spyro: Year of the Dragon is the third installment in the Spyro series and the last Spyro game Insomniac developed. In this 3D adventure, Spyro have to retrieve 150 eggs that the evil Sorceress has stolen from Dragonworld. To survive, he will have to utilize all of his signature moves along with several he's recently picked up, like the ability to control vehicles like tanks, submarines, and speedboats. As an extra bonus, you have the option to choose from a wacky cast of characters: Sheila the kangaroo, Sergeant Byrd the flying penguin, Bentley the Yeti and Agent 9 the space monkey.

Boxart for Super Metroid
Super Metroid
on RetroAchievements (SNES/Super Famicom)
18% audience match

The Space Pirates, merciless agents of the evil Mother Brain, have stolen the last Metroid from a research station, and once again Mother Brain threatens the safety of the galaxy! Samus Aran must don her awesome array of high-tech weaponry to retrieve the deadly Metroid hidden deep within the cave-riddled planet Zebes. Super Metroid features excellent graphics, with a huge variety of enemies and worlds to explore. The side-view action will be familiar to many players, only now there are new weapons and items, including the Grappling Beam, which allows Samus to swing across large chasms, and the X-Ray Scope, which reveals secret passages.

Boxart for Chrono Trigger
Chrono Trigger
on RetroAchievements (SNES/Super Famicom)
16% audience match

In this turn-based Japanese RPG, young Crono must travel through time through a misfunctioning teleporter to rescue his misfortunate companion and take part in an intricate web of past and present perils. The adventure that ensues soon unveils an evil force set to destroy the world, triggering Crono's race against time to change the course of history and bring about a brighter future.

Boxart for Donkey Kong Country 3: Dixie Kong's Double Trouble!
Donkey Kong Country 3: Dixie Kong's Double Trouble!
on RetroAchievements (SNES/Super Famicom)
16% audience match

Monkey Mayhem Lives On! Kiddy Kong is a portly primate toddler with incredible power and agility! He teams up with Dixie Kong to stop the ever-present army of Kremlings. The game play and ACM graphics just keep getting better in this visually stunning installment in one of the most popular video game series of all time! Combining their unique abilities as they throw each other into action, Dixie Kong and Kiddy Kong set off to rescue Diddy Kong and Donkey Kong. Collect tons of treasure, grab billions of bananas and find more secret stuff than you've ever seen (or not seen) as you set off on the greatest DKC adventure yet! The final showdown with KAOS takes place in a cliff-top laboratory at the End of the World. It could get seriously ugly. Monkey mayhem lives on in this exotic island adventure!

Boxart for Donkey Kong Country 2: Diddy's Kong Quest
Donkey Kong Country 2: Diddy's Kong Quest
on RetroAchievements (SNES/Super Famicom)
14% audience match

Donkey Kong Country 2: Diddy's Kong Quest is the sequel to Donkey Kong Country. It was developed by Rare and is one of the best selling Super Nintendo games.

Boxart for Jak and Daxter: The Precursor Legacy
Jak and Daxter: The Precursor Legacy
on RetroAchievements (PlayStation 2)
13% audience match

Jak and Daxter: The Precursor Legacy is a 2001 platform video game developed by Naughty Dog and published by Sony Computer Entertainment for the Sony PlayStation 2 on December 4, 2001, as the first game of the Jak and Daxter series. The game follows the protagonist, a young teenager named Jak, as he tries to help his friend Daxter after he is transformed into an "ottsel", a fictional hybrid of an otter and a weasel. The game offers a large range of missions, collectables and objectives, often in the form of minigames, which provide a variety of gameplay experiences, as well as puzzles and platforming stages, which are completed by the player to proceed with the story.

Boxart for Sly Cooper and the Thievius Raccoonus
Sly Cooper and the Thievius Raccoonus
on RetroAchievements (PlayStation 2)
11% audience match

Sly Cooper and the Thievius Raccoonus is a stealth-platformer developed by Sucker Punch Productions and published by Sony Computer Entertainment. Released in 2002 for the PlayStation 2, the game follows Sly Cooper, a skilled raccoon thief, as he and his gang attempt to recover the Thievius Raccoonus, a book containing the secrets of his family's thieving legacy. The gameplay combines stealth, platforming, puzzle-solving, and light combat, and is noted for its cel-shaded visuals and humorous narrative. This game is divided into five worlds, each themed around a particular part of the world and the villain headquartered there. Most worlds are structured as a central hub with entrances to numerous individual levels. Each of the levels has a primary goals which earns the player a key. You must collect all the keys in the world to fight the world's boss. Many of the levels have a platformer structure. The objective of these worlds is to reach the location of the key. There are substantial stealth elements here as the player must dodge searchlights and trips lasers which set off alarms and avoid alerting guards. In addition to the main objective, there are clue bottles to find. Finding all the clues in a level allows you to open a safe with a page from the Thievius Raccoonus which grants a new ability of some sort. After getting this, there is also a master thief sprint where the player must get from the start of a level to the exit within a time limit.