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Mario is Missing!
on RetroAchievements (SNES/Super Famicom)

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Elevator Action Returns, also known as Elevator Action II, is a 1994 run and gun arcade game developed and published by Taito. It is the sequel to Elevator Action (1983), featuring a much more gritty and realistic setting. Returns retains the elevator-based gimmick from the original, but expands the gameplay system and replaces the spy motif with a new scenario involving a paramilitary team fighting against a terrorist group.

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on RetroAchievements (PlayStation 2)
25% audience match

Third-person action/adventure game, Star Wars: Episode III, delivers the ultimate Jedi action experience as Anakin Skywalker and Obi-Wan Kenobi join forces in fierce battles and heroic lightsaber duels until one's lust for power and the other's devotion to duty leads to a final confrontation between good and evil. In Star Wars: Episode III, players control all the Jedi abilities of both Anakin Skywalker and Obi-Wan Kenobi, including devastating Force powers and advanced lightsaber techniques involving robust combo attacks and defensive maneuvers. As Anakin, unleash the power of the dark side in ruthless lightsaber and Force attacks. As Obi-Wan, struggle to save the galaxy from darkness by focusing the power of the light side into swift and precise lightsaber attacks and using the Force to control enemy actions.

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Chibi-Robo!
on RetroAchievements (GameCube)
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Castlevania: Dawn of Sorrow
on RetroAchievements (Nintendo DS)
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Chrono Trigger
on RetroAchievements (SNES/Super Famicom)
12% audience match

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The Legend of Zelda: Ocarina of Time
on RetroAchievements (Nintendo 64)
9% audience match

The Legend of Zelda: Ocarina of Time is the fifth main installment of The Legend of Zelda series and the first to be released for the Nintendo 64. It was one of the most highly anticipated games of its age, and is listed among the greatest video games ever created by numerous websites and magazines. The gameplay of Ocarina of Time was revolutionary for its time, it has arguably made more of an impact on later games in the series than any of its predecessors even though they had the same cores of exploration, dungeons, puzzles and item usage. Among the gameplay mechanics, one of the most noteworthy is the time-traveling system. The game begins with the player controlling the child Link, but later on an adult Link becomes a playable character as well and each of them has certain unique abilities. Ocarina of Time also introduces the use of music to solve puzzles: as new songs are learned, they can be used to solve puzzles, gain access to new areas and warp to different locations. Dungeon exploration is somewhat more puzzle-oriented than in earlier games but they are not too complex.