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Street Fighter Alpha 3 is the third game in the Street Fighter Alpha series. It features a complete gameplay overhaul with the addition of three selectable fighting styles, new stages, over seven new and returning characters and an exclusive soundtrack. The game's illustrations, select screens, soundtrack and sound effects all have a similar style to the Final Fight series, unlike the previous games.
Since his parents ignore him, and his evil babysitter, Vicky, torments him endlessly, Timmy Turner has been given two nutty fairy godparents to grant his wishes and cheer him up. The problem is, godparents Wanda and Cosmo have broken the rules, giving Vicky all their lost powers, and breaking the rule book in a strange twist of events. Join Timmy on this magical adventure to find all the pages of da broken rule book and restore his godparents' powers before they lose them forever. To do so, Timmy will have to enter the world of his favorite comic book and videogame, battle boy-eating plants and deadly viruses, and much more in this family-friendly platformer based on the TV show.
The second game in the The Chikyuu Boueigun series, renamed Global Defence Force for its English release (similarly the first game was renamed Monster Attack for its English release). It's been two years since the invading alien menace was defeated by the Global Defence Force (the game renames the "Earth Defence Force" from the previous game), but like any good off-world threat, they're back for more, and they've brought new weapons and technology in their attempts to take Earth and eliminate humanity. Thankfully, the GDF has also been developing new technology to fight them. Global Defence Force is a third-person action shooter. Choose from either an GDF infantryman or the flight-capable Pale Wing, each with different abilities and dozens of weapons each, and set out to shoot down hordes of giant insects, enormous robots, and UFOs of incredible scale. You can choose two weapons to carry for each mission, and pickups dropped by enemies will unlock new weapons and increase your character's maximum health. You can play the game split-screen cooperatively. Beyond adding a second player class to choose from; the Pale Wing; a fragile but powerful melee centric character with a limited Jetpack and her own weapon set, to go alongside the infantry man of the first game, Global Defence Force doesn't change much of the basic game play of Monster Attack. But leaving at that would undersell the game; there are numerous new alien types, weapons and environments that add much more variety to things. The maps are larger and more detailed and missions are longer and much more scripted (where as the original game nearly always threw you into an environment against some preplaced bug's, this time you often have some simple objective(s)) to add further variety. Finally the physics have been notably enhanced. Like Monster Attack, the player in Global Defence Force fights completely by themselves despite being part of an army (unless playing offline only 2 player split screen); the original Japanese version features radio chatter from other GDF squads and your commanding officer, to give the illusion that you are fighting alongside others. This was cut from the English release.
Gameplay in Sonic Unleashed focuses on two modes of platforming play: fast-paced levels that take place during daytime, showcasing Sonic's trademark speed as seen in previous games in the series, and slower, night-time levels, during which Sonic's Werehog form emerges, and gameplay switches to an action-based, brawler style of play, in which Sonic battles Gaia enemies