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Joust
on RetroAchievements (Atari 7800)
25% audience match

Joust is an arcade game developed by Williams Electronics and released in 1982. It is a platform game that features two-dimensional (2D) graphics. The player uses a button and joystick to control a knight riding a flying ostrich. The object is to progress through levels by defeating groups of enemy knights riding buzzards.

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Crazy Kong
on RetroAchievements (Arcade)
23% audience match
Boxart for Gradius II: GOFER no Yabou
Gradius II: GOFER no Yabou
on RetroAchievements (Arcade)
23% audience match

Vulcan Venture (also known as Gradius II: Gofer no Yabo) is a side-scrolling shoot ’em up developed by Konami and released in arcades in 1988. Players control the Vic Viper spacecraft as it battles the Bacterion Empire, now led by Gofer. The game builds on the original Gradius by retaining the power-up bar system while introducing selectable weapon configurations and expanded abilities such as different missiles, double, and laser options. It also incorporates elements from Salamander (Life Force) and introduces a stage focused entirely on consecutive boss encounters.

Boxart for Vendetta
Vendetta
on RetroAchievements (Arcade)
20% audience match

The gameplay could be compared with the Last Ninja series. It has an isometric view and is flick screen. You can pick up useful items like weapons (knives, and guns), which blink when you enter a screen containing such an item, as well as the evidence needed to complete each stage. Any collected evidence is shown on a camera film reel. Once all the evidence is collected on a stage then the game changes to a driving game where you have to get to the next stage. The car is viewed from behind and you must avoid the other vehicles as well as helicopters dropping bombs but your car is armed with a cannon and missiles. Police cars have to be avoided or they will ask to see any evidence you have.

Boxart for Shinobi
Shinobi
on RetroAchievements (Arcade)
15% audience match

Shinobi - Neo Geo fan port This port was made by disassembling the arcade back into source code which ensure all gameplay logic is exactly like the original game.

Boxart for Deathsmiles
Deathsmiles
on RetroAchievements (Arcade)
15% audience match

Deathsmiles is CAVE's bullet-hell shoot-'em-up where you take the role of one of five Angels to defend the magical land of Gilverado from an invasion by Hell itself! Eradicate this devilish assault!

Boxart for Final Fantasy VIII
Final Fantasy VIII
on RetroAchievements (PlayStation)
11% audience match

Final Fantasy VIII is the eighth main installment in the Final Fantasy series. The gameplay makes a departure from many series standards. While it still uses the Active Time Battle system, it deviates from the series' traditional means of boosting a character's power via leveling, although levels are not completely abandoned as they were in Final Fantasy II. In addition, it does not have a Magic Point-based system for spell-casting. Instead, magic is collected, drawn, and created from items, and is used to power up the characters via the junction system.

Boxart for Bad Dudes vs. DragonNinja
Bad Dudes vs. DragonNinja
on RetroAchievements (Arcade)
10% audience match

Bad Dudes Vs. DragonNinja, often referred to simply as Bad Dudes (on the American NES port of the arcade original), and known in Japan simply as DragonNinja is a 1988 arcade game developed and published by Data East. It was also ported to many computer and game console home systems. Bad Dudes is a side-scrolling beat 'em up where the players are set in the role of the titular duo tasked with rescuing "President Ronnie" from ninja kidnappers. It was met with commercial success, and a generally positive to mixed critical reception. It has since become widely known for its general premise and introductory cut scene.