Grandia cover image

More games like Grandia

More games like
Boxart for Grandia
Grandia
on RetroAchievements (PlayStation)

Track your cross-platform game library with PlayTracker

Create an account for free, link your accounts like RetroAchievements (PlayStation), and create your ultimate gaming profile!
Create account
Based on total audience overlap on PlayTracker,
players who liked Grandia also liked:
Boxart for Breath of Fire IV
Breath of Fire IV
on RetroAchievements (PlayStation)
60% audience match

Breath of Fire IV is a single-player game that continues the story with these "dragon people," who gave their lives to eradicate the evil goddess and restore peace in their world. This time around, battle has broken out between two powerful continents, and the fair Princess Elena has disappeared during a tour of the war-torn region. The princess's sister, Nina, who reigns o'er the Windia Kingdom, vows to retrieve her missing sibling. She meets Ryu along the way, who joins the epic quest

Boxart for Phantasy Star II
Phantasy Star II
on RetroAchievements (Genesis/Mega Drive)
38% audience match

Gameplay is similar to the original Phantasy Star, the first game in the series. Its battle system is turn-based, allowing the player to choose commands for their party of up to four characters. Each of the eight characters has a different set of preferred weapons and armor, as well as techniques, suited to the character's job. The player must defeat enemies in the overworld and in dungeons to advance in the game. The game abandoned the first-person view that the first game used for dungeons and battles. Phantasy Star II instead uses a top-down perspective for exploration and a third-person view in battles.

Boxart for Breath of Fire
Breath of Fire
on RetroAchievements (SNES/Super Famicom)
34% audience match

Recognized by Capcom as their first traditional role-playing video game, Breath of Fire would set the precedent for future entries in the series, and features character designs by company head of development Keiji Inafune, as well as music by members of Capcom's in-house sound team Alph Lyla. In 2001, the game was re-released for the Game Boy Advance handheld system with new save features and minor graphical enhancements, with the English version being released in Europe for the first time. Set in a fantasy world, Breath of Fire follows the journey of a boy named Ryu, one of the last surviving members of an ancient race with the ability to transform into mighty dragons, as he searches the world for his sister. During his quest, Ryu meets other warriors who share his quest, and comes into conflict with the Dark Dragon Clan, a militaristic empire who seeks to take over the world by reviving a mad goddess. The game experienced mostly positive reception upon release, and was followed by a direct sequel, Breath of Fire II, in 1994.

Boxart for Chrono Cross
Chrono Cross
on RetroAchievements (PlayStation)
29% audience match

CHRONO CROSS, the sequel to the SNES favorite CHRONO TRIGGER, is one of the most ambitious role-playing games ever made. There are over 40 playable characters, each with their back-story, special moves, abilities, and weapons. The story spans two discs and follows the story of Serge, a young man who is able to cross dimensions. Suddenly he is pulled between worlds, trying to figure out his own past at the same time. The graphics are bright and beautiful, utilizing the PlayStation's capabilities to the fullest. The polygonal character models are huge and detailed, and the pre-rendered backgrounds are immaculately detailed. The music is composed and arranged by Yasunori Mitsuda, and features very realistic-sounding synthesizers. The battle system revolves around Elements, which are used to grant magical powers, as well as to summon huge monsters. For anyone that wanted to see the story of CHRONO TRIGGER continue, this is your chance.

Boxart for Golden Sun
Golden Sun
on RetroAchievements (Game Boy Advance)
26% audience match

Evil is slowly covering the world. Forces of darkness are pursuing the lost art of Alchemy, and the fate of mankind hangs in the balance. You and your companions, armed with weapons, Psynergy magic, and a host of elemental creatures, must return peace to the world. Golden Sun is an epic role-playing game with an engrossing story, set in a massive world. Gather the elemental Djinn – fire, water, wind and earth – and combine them in unique ways to produce awesome magical effects.

Boxart for Chrono Trigger
Chrono Trigger
on RetroAchievements (SNES/Super Famicom)
19% audience match

In this turn-based Japanese RPG, young Crono must travel through time through a misfunctioning teleporter to rescue his misfortunate companion and take part in an intricate web of past and present perils. The adventure that ensues soon unveils an evil force set to destroy the world, triggering Crono's race against time to change the course of history and bring about a brighter future.

Boxart for Banjo-Kazooie
Banjo-Kazooie
on RetroAchievements (Nintendo 64)
17% audience match

Trouble brews when Gruntilda the witch captures the unbearably beautiful cub, Tooty. But before the grisly hag can steal the bear's good looks, big brother Banjo and his fine-feathered friend, Kazooie, join forces to stop her. Combining their 24 moves and special powers, Banjo and Kazooie will fend off armies of beasts. Bear and bird must hunt down the 100 puzzle pieces and 900 musical notes that will ultimately lead them to Gruntilda. However. miles of swamp, desert, and snow and one bear of an adventure stand in their way.

Boxart for The Legend of Zelda: Ocarina of Time
The Legend of Zelda: Ocarina of Time
on RetroAchievements (Nintendo 64)
12% audience match

The Legend of Zelda: Ocarina of Time is the fifth main installment of The Legend of Zelda series and the first to be released for the Nintendo 64. It was one of the most highly anticipated games of its age, and is listed among the greatest video games ever created by numerous websites and magazines. The gameplay of Ocarina of Time was revolutionary for its time, it has arguably made more of an impact on later games in the series than any of its predecessors even though they had the same cores of exploration, dungeons, puzzles and item usage. Among the gameplay mechanics, one of the most noteworthy is the time-traveling system. The game begins with the player controlling the child Link, but later on an adult Link becomes a playable character as well and each of them has certain unique abilities. Ocarina of Time also introduces the use of music to solve puzzles: as new songs are learned, they can be used to solve puzzles, gain access to new areas and warp to different locations. Dungeon exploration is somewhat more puzzle-oriented than in earlier games but they are not too complex.