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Gran Turismo 4 [Subset - Bonus]
on RetroAchievements (PlayStation 2)

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Based on total audience overlap on PlayTracker,
players who liked Gran Turismo 4 [Subset - Bonus] also liked:
Boxart for Tony Hawk's Pro Skater 2
Tony Hawk's Pro Skater 2
on RetroAchievements (Dreamcast)
50% audience match

Tony Hawk's Pro Skater 2 redefined an already great game. Its addition of stellar new features (like Create-A-Park), and great game-play tweaks (the manual maneuver will be copied for years to come) made it the best installment in a killer series of games. Anyone who has ever skated the Philadelphia level will agree -- this game is a masterpiece of level design. Hell, it's a masterpiece all around. There isn't a bad park or dull moment, just pure gaming nirvana!

Boxart for Gran Turismo 4: Prologue
Gran Turismo 4: Prologue
on RetroAchievements (PlayStation 2)
33% audience match

Gran Turismo 4 Prologue is a racing video game in the Gran Turismo series. This short version title preceded the release of the full-length version Gran Turismo 4 in 2004. For undisclosed reasons, the game was not released in the North American market. Though it was necessary to limit the number of cars and courses included, this product still included some of the main features of the Gran Turismo franchise such as races, time attack and license tests. The sneak preview also expressed the latest technology Polyphony Digital had accumulated over the past two years. Featuring 50 of GT4's then-planned 500 cars as well as five courses, this expanded demo was designed as a stop-gap until the complete version was released.

Boxart for Pokémon Ruby Version [Subset - Professor Oak Challenge]
Pokémon Ruby Version [Subset - Professor Oak Challenge]
on RetroAchievements (Game Boy Advance)
29% audience match
Boxart for Tony Hawk's Pro Skater 3
Tony Hawk's Pro Skater 3
on RetroAchievements (PlayStation)
29% audience match

Tony Hawk's Pro Skater 3 is a 2001 skateboarding video game and the third installment in the Tony Hawk's series. Skate as the legendary Tony Hawk or choose from a dream team of 12 top pro skaters, including old favorites like Lasek, Thomas, Muska, and Steamer, as well as new talent like Gilfberg, Caballero, Koston, and Mullen. Travel from L.A. to Tokyo, Suburbia to Skater's Island performing challenges and meeting goals with new moves that include the Revert, which allows you to link vert tricks, and flatland tricks such as Caspers, the Primo, and Handstand Manual.

Boxart for Tony Hawk's Pro Skater
Tony Hawk's Pro Skater
on RetroAchievements (PlayStation)
25% audience match

Take control of real skaters and perform strings of crazy tricks in the first entry of the long-running Tony Hawk skateboarding series.

Boxart for Super Mario Strikers
Super Mario Strikers
on RetroAchievements (GameCube)
25% audience match

Super Mario Strikers is the first game in the Mario Strikers series, it features a version of soccer without referees and rules and has power-ups and special strikes which count as two goals. In comparison to actual soccer, the game features a smaller version of the soccer field and each team has only five members instead of the usual eleven-a-side rule. The match time can be manually set from 2 to 15 minutes but is defined as 5 minutes by default. If time runs out when scores are level, a Sudden Death follows the regular game time where next goal wins.

Boxart for Ed, Edd n Eddy: The Mis-Edventures
Ed, Edd n Eddy: The Mis-Edventures
on RetroAchievements (PlayStation 2)
21% audience match

Ed, Edd n Eddy: The Mis-Edventures is a 3D platform game based on the Cartoon Network animated television series Ed, Edd n Eddy. It was developed by Artificial Mind and Movement, Warner Bros. Interactive Entertainment and Cartoon Network Interactive, published by Midway Games and released on November 3, 2005, for the Nintendo GameCube, PlayStation 2, Xbox, Game Boy Advance, and PC. Midway announced the game on February 15, 2005.

Boxart for Burnout 2: Point of Impact
Burnout 2: Point of Impact
on RetroAchievements (PlayStation 2)
21% audience match

Burnout is a street racing game focused around speed and crashing. Unlike many games which focus on closed course driving, you get to drive through cities with real traffic and city infrastructure. Designers have built an entire city and surrounding areas, and implement the race courses throughput the countie's streets. As a result, many times certain parts of race-courses interlace with other parts of other races. As well, instead of encouraging strategic driving and safe driving, Burnout strongly encourages offensive driving. Driving on the wrong side of the road, barely missing passing traffic, drifting, and jumps all add to your boost "burnout" meter. Speed boosts and jumps aid your attempt to dive past buses, trucks and anything else that gets in the way. The more offensive and dangerous your driving is, the more boost you get!