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Resident Evil 4: Wii Edition includes the bonus content from the PlayStation 2 version and introduces several changes to accommodate the Wii Remote's motion controls. The aiming system features a larger reticle that changes from green to red when targeting an enemy, replacing the original narrow laser sight. A “quick knife” command is added, allowing automatic targeting of the nearest enemy or object, and motion-sensitive quick-time events supplement traditional button prompts. Visually, the game is comparable to the original GameCube version and generally improves upon the lower-resolution graphics of the PlayStation 2 release. However, a few graphical elements—such as low-detail herb models—appear to be carried over from the PS2 version. The Wii Edition also supports the classic controller, restoring traditional controls and the original laser sight aiming. Additional differences include a lower overall difficulty and slightly faster animations for Leon’s actions.
Evolve or die. For Paradise, we knew we had to change everything. Burnout was a killer arcade driving game, but for a new generation of hardware and connected player Burnout had to become something more ambitious. Closed tracks made way for an expansive, open city, and we seamlessly synced your friends into the action and let you loose on a heap of cool challenges that unsurprisingly rewarded you for driving like a lunatic. Hey, it’s us after all.
Assassin's Creed Rogue is a 2014 action-adventure video game developed by Ubisoft Sofia and published by Ubisoft. It is the seventh major installment in the Assassin's Creed series, and is set between 2012's Assassin's Creed III and 2013's Assassin's Creed IV: Black Flag. It also has ties to Assassin's Creed Unity, which was released on the same day as Rogue. It is the last Assassin's Creed game to be developed for the seventh generation of consoles, being released for PlayStation 3 and Xbox 360 in November 2014 and for Windows in March 2015.