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Gex 3: Deep Cover Gecko
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Boxart for Metal Gear Acid
Metal Gear Acid
on RetroAchievements (PlayStation Portable)
33% audience match

Metal Gear Acid is a turn-based collectable card game. It was the first game in the Metal Gear series for the PSP. A Java ME version for mobile phones was released by Glu Mobile in 2008 titled Metal Gear Acid Mobile. Acid focuses on turn-based tactics, using a trading card-based system to control the main character's movements and actions. Acid in the name stands for "Active Command Intelligence Duel". The cards are not truly collectable, as the game is complete with a single purchase. However, the game does feature deck design and deck optimization elements. The game allows for multiplayer gameplay by wireless ad-hoc connections of two PSPs. Before each round, the player can customize the deck of cards used by the main characters. Most cards are based on elements spanning the entire Metal Gear series, such as weaponry, characters, and even the Metal Gear itself. When the game is started, the player's hand can consist of a maximum of six cards. The maximum number of cards in a deck increases with overall progress. In action mode, the player can choose to use the cards as intended or use them to move the character. Most cards only allow the player to move three spaces, while certain cards let the player move up to six or higher. Cost is an important factor in gameplay and can be summed up as the weight of the player's action. With some exceptions, all cards have a cost attached to them and when used this cost transfers to the player. Cost varies radically from card to card. The higher the cost a character has, the longer that character must wait until their next turn. For example: if a player character has a cost of 15 and a guard has a cost of 10, then the guard's turn would occur before the character's. Some cards can be equipped; cards such as weapon cards, can have other cards attached to them in order to improve performance. In order to fire the weapon, another weapon card that uses the same kind of ammunition must be equipped. Some weapons don't need to be equipped and can be used by themselves, however, they are discarded afterwards. Other cards that can be equipped include equipment cards and action cards. Multiplayer, or "Link Battle", is also a new feature. Two PSP systems running Acid can link wirelessly, allowing players to face each other in a "sneak-off". The objective is to collect several diskettes before the rival player. Diskettes can be stolen by another player, so there is an emphasis on avoiding detection.

Boxart for ICO
ICO
on RetroAchievements (PlayStation 2)
28% audience match

An action-adventure game in which a boy is abandoned and taken to a massive castle by his people. After exploring it for a while, he meets a girl who speaks a different language than him, then decides to get both of them out of the castle grounds by leading her along, in order to escape the shadow-like creatures that frequently try to kidnap the girl.

Boxart for Mega Man X Collection
Mega Man X Collection
on RetroAchievements (GameCube)
25% audience match

Mega Man X Collection contains the first six games in the Mega Man X series. Mega Man X and Mega Man X2 are based on their appearances on the SNES. Mega Man X3, also originally on the SNES, is based on its 32-bit update for the PlayStation, Sega Saturn, and PC. The remaining three games are based on their PlayStation renditions. All the games now use save files, including the first few titles that originally necessitated a password for continuation, though upon loading save data, the player is still greeted with the old, fully-functional password entry screen, complete with the correct password to access the saved game. Mega Man Battle & Chase is a game that is unlocked after completing the first three games. It is a classic series kart-racing game previously unreleased in North America. Mega Man X Collection also contains unlockable artwork and music.

Boxart for Final Fantasy X: International
Final Fantasy X: International
on RetroAchievements (PlayStation 2)
22% audience match

Final Fantasy X is the tenth main installment in the FF series and the first title released on sixth-generation consoles. It was also the first game to feature fully three-dimensional areas rather than including pre-rendered backdrops, and the first to include voice acting. Final Fantasy X tells the story of a star blitzball player, Tidus, who journeys with a young and beautiful summoner named Yuna on her quest to save the world of Spira from an endless cycle of destruction wrought by the colossal menace Sin.

Boxart for Sonic Adventure 2: Battle
Sonic Adventure 2: Battle
on RetroAchievements (GameCube)
22% audience match

Sonic Adventure 2 is the sequel to Sonic Adventure. It was the final Sonic game for the Dreamcast after Sega discontinued the console. Two new playable characters were introduced, Shadow and Rouge, who would go on to become two of the most recurring characters in the Sonic series. The story features good vs evil: Sonic, Tails and Knuckles attempt to save the world, while Shadow, Doctor Eggman and Rouge attempt to conquer it. The levels are divided into three gameplay styles: fast-paced platforming for Sonic and Shadow, multi-directional shooting for Tails and Eggman, and action-exploration for Knuckles and Rouge.

Boxart for Blast Corps
Blast Corps
on RetroAchievements (Nintendo 64)
22% audience match

Blast Corps is a 1997 video game for the Nintendo 64 developed by Rare and published by Nintendo. Destroy a series of buildings or objects using a variety of unique demolition vehicles, in order to mainly clear a path for trucks carrying defective nuclear missiles.

Boxart for Resident Evil
Resident Evil
on RetroAchievements (PlayStation)
20% audience match

Resident Evil is a survival horror classic in which a group of special forces agents, known as S.T.A.R.S, struggle against hordes of zombies and various other mutants in a mysterious mansion as they try to uncover the truth behind the terrifying infection. The gameplay environment consists of polygonal 3D characters placed over pre-rendered 2D backgrounds. As such, the game relies on pre-determined camera angles for a view of the action instead of a real-time camera like most games. The game is credited for coining the phrase "survival horror" and popularizing the genre.

Boxart for LEGO Star Wars II: The Original Trilogy
LEGO Star Wars II: The Original Trilogy
on RetroAchievements (PlayStation 2)
17% audience match

LEGO Star Wars II: The Original Trilogy takes the fun and endless customization of LEGO and combines it with the epic story, characters and action from the original Star Wars movies that revolutionized pop culture forever (Episode IV A New Hope, Episode V The Empire Strikes Back and Episode VI Return of the Jedi). With a unique tongue-in-cheek take on the Original Trilogy, LEGO Star Wars II follows the Rebel Alliances crusade to dismantle the Galactic Empire and rebuild a galaxy in pieces. Build and battle your way through your favorite film moments, from Darth Vaders pursuit of Princess Leia aboard her Blockade Runner to a showdown on the second Death Star, as the game includes even more of the family-friendly LEGO action, puzzles and humor that earned the original LEGO Star Wars such popularity and acclaim. And much more new to offer, it still has. For the first time ever, characters can get in and out of vehicles, as well as ride creatures. You can also mix and match the body parts of more than 50 playable characters to create one of millions of possible LEGO Star Wars heroes.