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Frostpunk 2
on PlayStation (PS5)

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Frostpunk
on PlayStation (PS4)
8% audience match

Frostpunk, the newest title from the creators of This War of Mine, is a society survival game where heat means life and every decision comes at a price. In an entirely frozen world, people develop steam-powered technology to oppose the overwhelming cold. You face the task of building the last city on Earth and securing the means necessary for your community to survive. Optimization and resource management often clash with empathy and thoughtful decision-making. While city and society management will consume most of the ruler’s time, at some point exploration of the outside world is necessary to understand its history and present state.

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DEATH STRANDING
on PlayStation (PS4)
2% audience match

Death Stranding is an action game set in a post-apocalyptic United States. Players control Sam Porter Bridges, a courier tasked with reconnecting isolated cities via a communication network while delivering essential cargo. The gameplay blends traversal, resource management, and narrative elements, with a focus on social connectivity through asynchronous multiplayer. It is known for its unique mechanics, atmospheric world, and philosophical themes.

Boxart for No Man's Sky Trophies
No Man's Sky Trophies
on PlayStation (PS5)
2% audience match

No Man's Sky is an action-adventure survival game set in a procedurally generated universe containing over 18 quintillion planets. Players explore star systems, gather resources, trade with alien species, and upgrade their equipment while following an overarching narrative involving a mysterious entity called the Atlas. The game is built around four pillars: exploration, survival, combat, and trading. Since its 2016 launch, it has received numerous free updates adding multiplayer, base building, fleet management, and virtual reality support.

Boxart for DEATH STRANDING DIRECTOR'S CUT
DEATH STRANDING DIRECTOR'S CUT
on PlayStation (PS5)
2% audience match

Death Stranding is an action game set in a post-apocalyptic United States. Players control Sam Porter Bridges, a courier tasked with reconnecting isolated cities via a communication network while delivering essential cargo. The gameplay blends traversal, resource management, and narrative elements, with a focus on social connectivity through asynchronous multiplayer. It is known for its unique mechanics, atmospheric world, and philosophical themes.

Boxart for Resident Evil 4
Resident Evil 4
on PlayStation (PS5)
2% audience match

Resident Evil 4 is the sixth installment in the Resident Evil series and is often noted for its departure from the fixed camera angles of earlier titles. It introduced an over-the-shoulder third-person perspective, faster-paced gunplay, and more dynamic controls. The game features larger, more open environments and a new AI system that enables enemies to coordinate attacks and attempt to corner the player. Enemies exhibit more human-like behavior, such as climbing ladders, opening doors, and using weapons.

Boxart for Diablo IV
Diablo IV
on PlayStation (PS5)
2% audience match

Endless demons to slaughter. Deep customization through Talents, Skill Points, Runes, and Legendary loot. Randomized dungeons contained in a dynamic open world. Survive and conquer darkness—or succumb to the shadows.

Boxart for Baldur's Gate 3
Baldur's Gate 3
on PlayStation (PS5)
2% audience match

An ancient evil has returned to Baldur's Gate, intent on devouring it from the inside out. The fate of Faerun lies in your hands. Alone, you may resist. But together, you can overcome.

Boxart for Helldivers 2
Helldivers 2
on PlayStation (PS5)
2% audience match

Helldivers 2 is a cooperative third-person shooter in which squads of up to four players are deployed from orbit onto hostile planets to complete strategic missions. Players select loadouts of weapons, armor, and stratagems that allow them to call in orbital strikes, supply drops, vehicles, and turrets during combat. Friendly fire is always active, requiring coordination between teammates. The game features a persistent galactic war where community-wide performance determines which planets are liberated or lost.