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Firebugs
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Boxart for Final Fantasy IV
Final Fantasy IV
on RetroAchievements (SNES/Super Famicom)
86% audience match

FINAL FANTASY IV is the fourth main installment in the FINAL FANTASY series, developed and published by Squaresoft. It was released in July 1991 for the Super Nintendo Entertainment System in Japan, and released as FINAL FANTASY II in North America in October 1991 with alterations made due to Nintendo of America's guidelines at the time.

Boxart for Girls in Motion Puzzle Vol. 1: Hiyake no Omoide + Himekuri
Girls in Motion Puzzle Vol. 1: Hiyake no Omoide + Himekuri
on RetroAchievements (Saturn)
80% audience match
Boxart for Xenosaga Episode III: Also sprach Zarathustra
Xenosaga Episode III: Also sprach Zarathustra
on RetroAchievements (PlayStation 2)
80% audience match

The story of Xenosaga III starts a year after "Xenosaga II" ended. Shion has resigned from Vector Industries after learning that the company is deeply connected to the appearance of the Gnosis. She instead joins Scientia, an underground organization working to unveil Vector's secrets in order to bring them down. Uncover the truth and save mankind in the finale of the Xenosaga series which boasts over 3 hours of movies, an updated battle system, and an improved customization feature with more in-depth character specialization and diversification and higher rewards for strategic party management. This RPG also includes an easily accessible database feature, the "Xeno Bible" and a mini-game with over 50 levels that challenges both you and your friends.

Boxart for Crisis Core: Final Fantasy VII [Subset - Cursed - Lv.6]
Crisis Core: Final Fantasy VII [Subset - Cursed - Lv.6]
on RetroAchievements (PlayStation Portable)
80% audience match
Boxart for Shin Megami Tensei: Persona 3
Shin Megami Tensei: Persona 3
on RetroAchievements (PlayStation 2)
67% audience match
Boxart for ~Hack~ Final Fantasy IV: Ultima
~Hack~ Final Fantasy IV: Ultima
on RetroAchievements (SNES/Super Famicom)
67% audience match
Boxart for Crash Tag Team Racing
Crash Tag Team Racing
on RetroAchievements (PlayStation 2)
60% audience match

After being humiliated yet again by Crash Bandicoot at the end of Crash Twinsanity, Cortex returns to his evil scheming in his dilapidated Iceberg Lair. He stumbles across a newspaper article regarding the closure of Ebeneezer Von Clutch's condemned racing arena. He hatches a sinister plan to challenge Crash to a seemingly friendly race competition... with plans of crushing the hapless bandicoot under the ruins of the hazardous racetrack! Will the evil doctor's plans be the end of our furry hero? In Crash Tag Team Racing, players can clash their car with an opponent's mid-race to make a super-car equipped with a powerful turret gun. When clashed, players can either get behind the wheel and drive, or fire an onboard weapon. Each character has his or her own uniquely deadly 360˚ rotating turret. Players can continue the action out of the car where they can explore the entire world on foot and collect upgrades for their cars and unlock bonus tracks.

Boxart for Final Fantasy II
Final Fantasy II
on RetroAchievements (NES/Famicom)
60% audience match

Final Fantasy II is the second installment in the Final Fantasy series, developed and published by Squaresoft. It was directed by Hironobu Sakaguchi, with Yoshitaka Amano designing the characters and Nobuo Uematsu composing the score. It was notable for being one of the first story-intensive RPGs released for console systems, and introducing many series staples, including chocobos and a character named Cid. Its story is unrelated to the original FINAL FANTASY, and its gameplay is a major departure from the previous title for eliminating the traditional experience-based progression system.